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Author
Files
Lines
2022-08-25
video_code: support rectangle texture
FengChen
2
-0
/
+7
2022-05-14
general: Avoid ambiguous format_to compilation errors
Lioncash
1
-1
/
+1
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
29
-87
/
+58
2022-03-23
dead_code_elimination_pass: Remove unreachable Phi arguments
ameerj
2
-0
/
+9
2022-03-20
general: Fix clang/gcc build errors
ameerj
1
-0
/
+1
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
5
-8
/
+0
2022-01-29
lower_int64_to_int32: Add 64-bit atomic fallbacks
ameerj
1
-9
/
+9
2022-01-29
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2
-0
/
+38
2022-01-09
logging/log.h: move enum class formatter to a separate file ...
liushuyu
1
-2
/
+2
2022-01-08
logging: adapt to changes in fmt 8.1
liushuyu
1
-2
/
+2
2021-12-29
shader: Add integer attribute get optimization pass
ameerj
1
-0
/
+1
2021-12-18
Remove spirv handle legacy related code
vonchenplus
1
-1
/
+1
2021-11-19
Implement convert legacy to generic
Feng Chen
1
-0
/
+2
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
3
-0
/
+6
2021-11-16
shader: Add IsTextureScaled opcode
ReinUsesLisp
3
-0
/
+9
2021-11-16
shader: Add copy constructor to instructions
ReinUsesLisp
4
-1
/
+20
2021-11-16
shader: Add integer division opcodes
ReinUsesLisp
3
-0
/
+7
2021-11-16
shader: Add resolution down factor opcode
ReinUsesLisp
3
-0
/
+7
2021-11-01
ShaderCache: Fix Phi Nodes Type on OGL.
Fernando Sahmkow
1
-0
/
+4
2021-10-31
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
3
-0
/
+28
2021-09-07
Move attribute related definitions to spirv anonymous namespace
Feng Chen
2
-25
/
+0
2021-09-06
Implement intput and output fixed fnc textures
Feng Chen
1
-0
/
+2
2021-09-03
Rename parameters
Feng Chen
2
-5
/
+15
2021-09-01
Add colorfront and txtcoord support
Feng Chen
2
-0
/
+13
2021-07-26
shader_recompiler: Remove unnecessary [[nodiscard]] instances
Lioncash
2
-4
/
+4
2021-07-26
shader: Add TryInstRecursive utility to values
ReinUsesLisp
1
-0
/
+8
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
1
-1
/
+2
2021-07-22
shader: Ignore global memory ops on devices lacking int64 support
ameerj
1
-14
/
+14
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2
-0
/
+7
2021-07-22
shader: Remove IAbs64
ReinUsesLisp
3
-11
/
+3
2021-07-22
shader: Move loop safety tests to code emission
ReinUsesLisp
3
-13
/
+0
2021-07-22
shader: Add logging
ReinUsesLisp
1
-1
/
+1
2021-07-22
shader: Add shader loop safety check settings
lat9nq
3
-2
/
+17
2021-07-22
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
1
-13
/
+0
2021-07-22
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
1
-0
/
+13
2021-07-22
video_core,shader: Clang-format fixes
ReinUsesLisp
2
-2
/
+2
2021-07-22
shader: Read branch conditions from an instruction
ReinUsesLisp
4
-5
/
+13
2021-07-22
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
2
-10
/
+6
2021-07-22
shader_recompiler: GCC fixes
lat9nq
2
-8
/
+5
2021-07-22
shader: Use a non-trivial dummy to construct ASL node union
ReinUsesLisp
1
-1
/
+6
2021-07-22
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
5
-7
/
+25
2021-07-22
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
14
-225
/
+151
2021-07-22
shader: Add floating-point rounding to I2F
ReinUsesLisp
2
-34
/
+36
2021-07-22
glasm: Implement basic GLASM instructions
ReinUsesLisp
1
-0
/
+6
2021-07-22
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-0
/
+6
2021-07-22
shader: Implement Int32 SUATOM/SURED
ameerj
4
-0
/
+186
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2
-0
/
+5
2021-07-22
shader: Implement VertexA stage
FernandoS27
2
-0
/
+2
2021-07-22
shader: Add missing UndoUse case for GetSparseFromOp
ReinUsesLisp
1
-0
/
+4
2021-07-22
shader: Simplify code in opcodes.h to fix Intellisense
ReinUsesLisp
1
-8
/
+6
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