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path: root/src/shader_recompiler/frontend/ir/value.cpp (follow)
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* shader_recompiler: Remove S32 IR typeGravatar ameerj2023-01-251-3/+0
| | | | | | The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
* video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen2022-11-041-0/+3
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-201-1/+0
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* glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp2021-07-221-8/+0
| | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
* shader: Inline common Value gettersGravatar ReinUsesLisp2021-07-221-107/+0
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* shader: Inline common Value functions into the headerGravatar ReinUsesLisp2021-07-221-19/+0
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* shader: Move microinstruction header to the value headerGravatar ReinUsesLisp2021-07-221-1/+0
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* shader: Implement tessellation shaders, polygon mode and invocation idGravatar ReinUsesLisp2021-07-221-0/+9
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorsGravatar lat9nq2021-07-221-2/+2
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Store type of phi nodes in flagsGravatar ReinUsesLisp2021-07-221-1/+5
| | | | This is needed because pseudo-instructions where invalidated.
* shader: Refactor PTP and other minor changesGravatar ReinUsesLisp2021-07-221-14/+0
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* shader: Implement TLD4.PTPGravatar FernandoS272021-07-221-0/+14
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* shader: Implement DADDGravatar ameerj2021-07-221-0/+8
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* shader: Fix control flowGravatar ReinUsesLisp2021-07-221-1/+5
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* shader: Add utility to resolve identities on a valueGravatar ReinUsesLisp2021-07-221-0/+7
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* shader: Add pools and rename filesGravatar ReinUsesLisp2021-07-221-1/+1
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* shader: Make typed IRGravatar ReinUsesLisp2021-07-221-0/+28
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* shader: Constant propagation and global memory to storage bufferGravatar ReinUsesLisp2021-07-221-2/+15
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* shader: SSA and dominanceGravatar ReinUsesLisp2021-07-221-0/+37
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* shader: Initial recompiler workGravatar ReinUsesLisp2021-07-221-0/+124