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path: root/src/shader_recompiler/frontend/ir/value.cpp (unfollow)
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2023-01-25shader_recompiler: Remove S32 IR typeGravatar ameerj1-3/+0
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen1-0/+3
2022-04-23general: Convert source file copyright comments over to SPDXGravatar Morph1-3/+2
2022-03-20shader_recompiler: Reduce unused includesGravatar ameerj1-1/+0
2021-07-22glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp1-8/+0
2021-07-22shader: Inline common Value gettersGravatar ReinUsesLisp1-107/+0
2021-07-22shader: Inline common Value functions into the headerGravatar ReinUsesLisp1-19/+0
2021-07-22shader: Move microinstruction header to the value headerGravatar ReinUsesLisp1-1/+0
2021-07-22shader: Implement tessellation shaders, polygon mode and invocation idGravatar ReinUsesLisp1-0/+9
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorsGravatar lat9nq1-2/+2
2021-07-22shader: Store type of phi nodes in flagsGravatar ReinUsesLisp1-1/+5
2021-07-22shader: Refactor PTP and other minor changesGravatar ReinUsesLisp1-14/+0
2021-07-22shader: Implement TLD4.PTPGravatar FernandoS271-0/+14
2021-07-22shader: Implement DADDGravatar ameerj1-0/+8
2021-07-22shader: Fix control flowGravatar ReinUsesLisp1-1/+5
2021-07-22shader: Add utility to resolve identities on a valueGravatar ReinUsesLisp1-0/+7
2021-07-22shader: Add pools and rename filesGravatar ReinUsesLisp1-1/+1
2021-07-22shader: Make typed IRGravatar ReinUsesLisp1-0/+28
2021-07-22shader: Constant propagation and global memory to storage bufferGravatar ReinUsesLisp1-2/+15
2021-07-22shader: SSA and dominanceGravatar ReinUsesLisp1-0/+37
2021-07-22shader: Initial recompiler workGravatar ReinUsesLisp1-0/+124