| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | shader: Rework varyings and implement passthrough geometry shaders | 2021-07-22 | 1 | -0/+1 | |
| | | | | | | | Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's. | ||||
| * | glasm: Rework control flow introducing a syntax list | 2021-07-22 | 1 | -2/+2 | |
| | | | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | ||||
| * | shader: Implement geometry shaders | 2021-07-22 | 1 | -0/+4 | |
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| * | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | 2021-07-22 | 1 | -0/+2 | |
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| * | spirv: Remove dependencies on Environment when generating SPIR-V | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Add partial rasterizer integration | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Implement CAL inlining function calls | 2021-07-22 | 1 | -2/+3 | |
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| * | spirv: Initial bindings support | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Add pools and rename files | 2021-07-22 | 1 | -0/+21 | |