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path: root/src/shader_recompiler/frontend/ir/opcodes.h (follow)
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* shader_recompiler: Remove S32 IR typeGravatar ameerj2023-01-251-1/+0
| | | | | | The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
* general: fix compile for Apple ClangGravatar Liam2022-11-221-0/+1
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* video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen2022-11-041-0/+1
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* general: Avoid ambiguous format_to compilation errorsGravatar Lioncash2022-05-141-1/+1
| | | | | | | Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified.
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* general: Fix clang/gcc build errorsGravatar ameerj2022-03-201-0/+1
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* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-201-2/+0
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* shader_recompiler, video_core: Resolve clang errorsGravatar lat9nq2021-07-221-1/+2
| | | | | | | | | | Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors
* glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp2021-07-221-1/+0
| | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
* shader: Simplify code in opcodes.h to fix IntellisenseGravatar ReinUsesLisp2021-07-221-8/+6
| | | | | | | | Avoid using std::array to fix Intellisense not properly compiling this code and disabling itself on all files that include it. While we are at it, change the code to use u8 instead of size_t for the number of instructions in an opcode.
* shader: Inline common Opcode and Inst functionsGravatar ReinUsesLisp2021-07-221-3/+71
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* shader: Add pools and rename filesGravatar ReinUsesLisp2021-07-221-0/+44