| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | dead_code_elimination_pass: Remove unreachable Phi arguments | 2022-03-23 | 1 | -0/+5 | |
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| * | shaders: Add U64->U32x2 Atomic fallback functions | 2022-01-29 | 1 | -0/+19 | |
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| * | shader: Add copy constructor to instructions | 2021-11-16 | 1 | -0/+11 | |
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| * | ShaderCache: Fix Phi Nodes Type on OGL. | 2021-11-01 | 1 | -0/+4 | |
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| * | ShaderCache: Order Phi Arguments from farthest away to nearest. | 2021-10-31 | 1 | -0/+11 | |
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| * | shader: Read branch conditions from an instruction | 2021-07-22 | 1 | -1/+2 | |
| | | | | | Fixes the identity removal pass. | ||||
| * | glasm: Initial implementation of phi nodes on GLASM | 2021-07-22 | 1 | -1/+2 | |
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| * | glasm: Rework control flow introducing a syntax list | 2021-07-22 | 1 | -8/+3 | |
| | | | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | ||||
| * | shader: Implement Int32 SUATOM/SURED | 2021-07-22 | 1 | -0/+33 | |
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| * | shader: Implement VertexA stage | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Add missing UndoUse case for GetSparseFromOp | 2021-07-22 | 1 | -0/+4 | |
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| * | shader: Fix gcc warnings | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Use memset to reset instruction arguments | 2021-07-22 | 1 | -1/+3 | |
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| * | shader: Move microinstruction header to the value header | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Inline common Opcode and Inst functions | 2021-07-22 | 1 | -18/+0 | |
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| * | shader: Fix Phi node types | 2021-07-22 | 1 | -4/+0 | |
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| * | shader: Fix memory barriers | 2021-07-22 | 1 | -3/+2 | |
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| * | shader: Implement SampleMask | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Implement tessellation shaders, polygon mode and invocation id | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Implement OUT | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Implement ATOM/S and RED | 2021-07-22 | 1 | -0/+66 | |
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| * | shader: Mark ImageWrite with side effects | 2021-07-22 | 1 | -0/+3 | |
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| * | shader_recompiler,video_core: Cleanup some GCC and Clang errors | 2021-07-22 | 1 | -8/+8 | |
| | | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
| * | shader: Implement BAR and fix memory barriers | 2021-07-22 | 1 | -0/+4 | |
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| * | shader: Store type of phi nodes in flags | 2021-07-22 | 1 | -0/+4 | |
| | | | | | This is needed because pseudo-instructions where invalidated. | ||||
| * | shader: Implement BRX | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | 2021-07-22 | 1 | -0/+6 | |
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| * | shader: Implement SHFL | 2021-07-22 | 1 | -0/+12 | |
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| * | shader: Implement NDC [-1, 1], attribute types and default varying ↵ | 2021-07-22 | 1 | -0/+2 | |
| | | | | | initialization | ||||
| * | shader: Add partial rasterizer integration | 2021-07-22 | 1 | -0/+3 | |
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| * | shader: Fix instruction transitions in and out of Phi | 2021-07-22 | 1 | -9/+11 | |
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| * | shader: Initial support for textures and TEX | 2021-07-22 | 1 | -25/+48 | |
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| * | spirv: Add lower fp16 to fp32 pass | 2021-07-22 | 1 | -0/+4 | |
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| * | shader: Add support for forward declarations | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Misc fixes | 2021-07-22 | 1 | -7/+9 | |
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| * | shader: Initial implementation of an AST | 2021-07-22 | 1 | -2/+2 | |
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| * | shader: Properly store phi on Inst | 2021-07-22 | 1 | -28/+74 | |
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| * | shader: Constant propagation and global memory to storage buffer | 2021-07-22 | 1 | -11/+15 | |
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| * | shader: SSA and dominance | 2021-07-22 | 1 | -0/+22 | |
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| * | shader: Initial recompiler work | 2021-07-22 | 1 | -0/+189 | |