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path: root/src/shader_recompiler/frontend/ir/basic_block.h (follow)
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader: Add copy constructor to instructionsGravatar ReinUsesLisp2021-11-161-0/+3
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* ShaderCache: Order Phi Arguments from farthest away to nearest.Gravatar Fernando Sahmkow2021-10-311-0/+14
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* glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp2021-07-221-41/+10
| | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
* shader: Intrusively store in a block if it's sealed or notGravatar ReinUsesLisp2021-07-221-0/+9
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* shader: Move microinstruction header to the value headerGravatar ReinUsesLisp2021-07-221-1/+0
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* shader: Intrusively store register values in block for SSA passGravatar ReinUsesLisp2021-07-221-0/+10
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* shader: Inline common IR::Block methodsGravatar ReinUsesLisp2021-07-221-5/+12
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* spirv: Initial bindings supportGravatar ReinUsesLisp2021-07-221-0/+16
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* shader: Add support for forward declarationsGravatar ReinUsesLisp2021-07-221-1/+1
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* shader: Initial implementation of an ASTGravatar ReinUsesLisp2021-07-221-4/+36
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* shader: Add pools and rename filesGravatar ReinUsesLisp2021-07-221-7/+4
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* shader: Initial instruction supportGravatar ReinUsesLisp2021-07-221-1/+1
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* shader: SSA and dominanceGravatar ReinUsesLisp2021-07-221-4/+16
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* shader: Initial recompiler workGravatar ReinUsesLisp2021-07-221-0/+134