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| * emit_glsl_floating_point: Fix FPNeg on newer Nvidia driversGravatar ameerj2021-12-241-2/+2
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* | Merge pull request #7618 from goldenx86/patch-4Gravatar bunnei2021-12-281-0/+9
|\ \ | | | | | | Increase boost requirement to 1.78.0
| * | Empty spacesGravatar Matías Locatti2021-12-281-1/+1
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| * | Changes to avoid warnings in SSE4.2 optimized SPIR-VGravatar Matías Locatti2021-12-281-0/+9
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* / emit_glasm_context_get_set: Fix GetAttribute return value type.Gravatar ameerj2021-12-241-4/+4
|/ | | | GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
* Remove spirv handle legacy related codeGravatar vonchenplus2021-12-183-189/+0
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* Remove glsl handle legacy related codeGravatar vonchenplus2021-12-183-103/+1
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* emit_spirv: Reduce emit_spirv.h include overheadGravatar ameerj2021-12-0520-3/+20
| | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
* glasm: Move implemented instructions from not_implemented.cppGravatar ameerj2021-12-057-169/+220
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* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-0537-37/+37
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* shader_recompiler: Rename backend emit_context filesGravatar ameerj2021-12-056-0/+0
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* vulkan: Fix rescaling push constant usageGravatar ameerj2021-11-164-34/+36
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* shader, video_core: Fix GCC build errorsGravatar ameerj2021-11-161-4/+0
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* emit_spirv: Fix RescalingLayout alignmentGravatar ameerj2021-11-161-0/+1
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* emit_spirv: Fix RescalingLayout alignmentGravatar ameerj2021-11-161-2/+2
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* shader: Properly scale image reads and add GL SPIR-V supportGravatar ReinUsesLisp2021-11-1614-47/+163
| | | | Thanks for everything!
* glsl/glasm: Pass and use scaling parameters in shadersGravatar ReinUsesLisp2021-11-166-7/+11
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* gl_graphics_pipeline: Add downscale factor to shader uniformsGravatar ameerj2021-11-163-4/+5
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* spirv: Implement rescaling patchingGravatar ReinUsesLisp2021-11-165-5/+72
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* shader: Add IsTextureScaled opcodeGravatar ReinUsesLisp2021-11-166-0/+24
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* shader: Add integer division opcodesGravatar ReinUsesLisp2021-11-166-0/+30
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* shader: Add resolution down factor opcodeGravatar ReinUsesLisp2021-11-166-0/+18
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* Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2Gravatar bunnei2021-11-143-71/+153
|\ | | | | shader: Spirv support legacy attribute v2
| * Simply legacy attribute implementGravatar Feng Chen2021-11-043-152/+125
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| * Support gl_FogFragCoord attributeGravatar vonchenplus2021-10-313-48/+58
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| * Support gl_BackSecondaryColor attributeGravatar vonchenplus2021-10-263-0/+33
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| * Support gl_FrontSecondaryColor attributeGravatar vonchenplus2021-10-263-0/+33
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| * Support gl_BackColor attributeGravatar vonchenplus2021-10-263-0/+33
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* | Merge pull request #7262 from ↵Gravatar bunnei2021-11-022-3/+3
|\ \ | | | | | | | | | | | | FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo ShaderCache: Order Phi Arguments from farthest away to nearest.
| * | Shader Cahe: Fix Phi Nodes on GLASM.Gravatar Fernando Sahmkow2021-11-021-1/+1
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| * | ShaderCache: Fix Phi Nodes Type on OGL.Gravatar Fernando Sahmkow2021-11-011-2/+2
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* / emit_spirv_image: Fix depth image implicit lod sample in computeGravatar ameerj2021-10-171-5/+16
|/ | | | Ensures all drivers behave the same way in this case.
* style: Remove extra space preceding the :: operatorGravatar Morph2021-09-291-2/+2
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* Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.Gravatar Fernando Sahmkow2021-09-151-1/+7
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* Merge pull request #6948 from ameerj/amd-warp-fixGravatar Morph2021-09-122-54/+109
|\ | | | | shaders: Fix warp instructions on 64-thread warp devices
| * emit_glsl_warp: Fix shuffle ops for 64-thread warp sizesGravatar ameerj2021-08-311-24/+36
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| * emit_glsl_warp: Fix ballot related ops for 64-thread warp sizesGravatar ameerj2021-08-311-24/+38
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| * emit_spirv_warp: Fix shuffle ops for 64-thread warp sizesGravatar ameerj2021-08-311-1/+29
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| * emit_spirv_warp: Fix ballot related ops for 64-thread warp sizesGravatar ameerj2021-08-311-10/+11
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* | Merge pull request #6962 from vonchenplus/spirv_support_legacy_attributeGravatar bunnei2021-09-083-0/+107
|\ \ | |/ |/| renderer_vulkan: Spirv support glsl legacy attribute
| * Detail adjustmentGravatar Feng Chen2021-09-081-13/+14
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| * Detail adjustmentGravatar Feng Chen2021-09-082-28/+35
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| * Re-implement get unused locationGravatar Feng Chen2021-09-071-30/+30
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| * Move attribute related definitions to spirv anonymous namespaceGravatar Feng Chen2021-09-072-5/+26
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| * Dynamic get unused locationGravatar Feng Chen2021-09-061-27/+49
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| * Implement intput and output fixed fnc texturesGravatar Feng Chen2021-09-063-19/+23
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| * Rename parametersGravatar Feng Chen2021-09-033-9/+9
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| * Fix create GraphicsPipelines crashGravatar Feng Chen2021-09-031-5/+5
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| * Add input/output locationGravatar Feng Chen2021-09-021-5/+13
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| * Add colorfront and txtcoord supportGravatar Feng Chen2021-09-013-0/+44
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