| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers | 2021-12-24 | 1 | -2/+2 | ||
| | | | ||||||
| * | | Merge pull request #7618 from goldenx86/patch-4 | 2021-12-28 | 1 | -0/+9 | ||
| |\ \ | | | | | | | Increase boost requirement to 1.78.0 | |||||
| | * | | Empty spaces | 2021-12-28 | 1 | -1/+1 | ||
| | | | | ||||||
| | * | | Changes to avoid warnings in SSE4.2 optimized SPIR-V | 2021-12-28 | 1 | -0/+9 | ||
| | |/ | ||||||
| * / | emit_glasm_context_get_set: Fix GetAttribute return value type. | 2021-12-24 | 1 | -4/+4 | ||
| |/ | | | | GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32 | |||||
| * | Remove spirv handle legacy related code | 2021-12-18 | 3 | -189/+0 | ||
| | | ||||||
| * | Remove glsl handle legacy related code | 2021-12-18 | 3 | -103/+1 | ||
| | | ||||||
| * | emit_spirv: Reduce emit_spirv.h include overhead | 2021-12-05 | 20 | -3/+20 | ||
| | | | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | |||||
| * | glasm: Move implemented instructions from not_implemented.cpp | 2021-12-05 | 7 | -169/+220 | ||
| | | ||||||
| * | shader_recompiler: Adjust emit_context includes | 2021-12-05 | 37 | -37/+37 | ||
| | | ||||||
| * | shader_recompiler: Rename backend emit_context files | 2021-12-05 | 6 | -0/+0 | ||
| | | ||||||
| * | vulkan: Fix rescaling push constant usage | 2021-11-16 | 4 | -34/+36 | ||
| | | ||||||
| * | shader, video_core: Fix GCC build errors | 2021-11-16 | 1 | -4/+0 | ||
| | | ||||||
| * | emit_spirv: Fix RescalingLayout alignment | 2021-11-16 | 1 | -0/+1 | ||
| | | ||||||
| * | emit_spirv: Fix RescalingLayout alignment | 2021-11-16 | 1 | -2/+2 | ||
| | | ||||||
| * | shader: Properly scale image reads and add GL SPIR-V support | 2021-11-16 | 14 | -47/+163 | ||
| | | | | | Thanks for everything! | |||||
| * | glsl/glasm: Pass and use scaling parameters in shaders | 2021-11-16 | 6 | -7/+11 | ||
| | | ||||||
| * | gl_graphics_pipeline: Add downscale factor to shader uniforms | 2021-11-16 | 3 | -4/+5 | ||
| | | ||||||
| * | spirv: Implement rescaling patching | 2021-11-16 | 5 | -5/+72 | ||
| | | ||||||
| * | shader: Add IsTextureScaled opcode | 2021-11-16 | 6 | -0/+24 | ||
| | | ||||||
| * | shader: Add integer division opcodes | 2021-11-16 | 6 | -0/+30 | ||
| | | ||||||
| * | shader: Add resolution down factor opcode | 2021-11-16 | 6 | -0/+18 | ||
| | | ||||||
| * | Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2 | 2021-11-14 | 3 | -71/+153 | ||
| |\ | | | | | shader: Spirv support legacy attribute v2 | |||||
| | * | Simply legacy attribute implement | 2021-11-04 | 3 | -152/+125 | ||
| | | | ||||||
| | * | Support gl_FogFragCoord attribute | 2021-10-31 | 3 | -48/+58 | ||
| | | | ||||||
| | * | Support gl_BackSecondaryColor attribute | 2021-10-26 | 3 | -0/+33 | ||
| | | | ||||||
| | * | Support gl_FrontSecondaryColor attribute | 2021-10-26 | 3 | -0/+33 | ||
| | | | ||||||
| | * | Support gl_BackColor attribute | 2021-10-26 | 3 | -0/+33 | ||
| | | | ||||||
| * | | Merge pull request #7262 from ↵ | 2021-11-02 | 2 | -3/+3 | ||
| |\ \ | | | | | | | | | | | | | FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo ShaderCache: Order Phi Arguments from farthest away to nearest. | |||||
| | * | | Shader Cahe: Fix Phi Nodes on GLASM. | 2021-11-02 | 1 | -1/+1 | ||
| | | | | ||||||
| | * | | ShaderCache: Fix Phi Nodes Type on OGL. | 2021-11-01 | 1 | -2/+2 | ||
| | |/ | ||||||
| * / | emit_spirv_image: Fix depth image implicit lod sample in compute | 2021-10-17 | 1 | -5/+16 | ||
| |/ | | | | Ensures all drivers behave the same way in this case. | |||||
| * | style: Remove extra space preceding the :: operator | 2021-09-29 | 1 | -2/+2 | ||
| | | ||||||
| * | Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan. | 2021-09-15 | 1 | -1/+7 | ||
| | | ||||||
| * | Merge pull request #6948 from ameerj/amd-warp-fix | 2021-09-12 | 2 | -54/+109 | ||
| |\ | | | | | shaders: Fix warp instructions on 64-thread warp devices | |||||
| | * | emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes | 2021-08-31 | 1 | -24/+36 | ||
| | | | ||||||
| | * | emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes | 2021-08-31 | 1 | -24/+38 | ||
| | | | ||||||
| | * | emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes | 2021-08-31 | 1 | -1/+29 | ||
| | | | ||||||
| | * | emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes | 2021-08-31 | 1 | -10/+11 | ||
| | | | ||||||
| * | | Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute | 2021-09-08 | 3 | -0/+107 | ||
| |\ \ | |/ |/| | renderer_vulkan: Spirv support glsl legacy attribute | |||||
| | * | Detail adjustment | 2021-09-08 | 1 | -13/+14 | ||
| | | | ||||||
| | * | Detail adjustment | 2021-09-08 | 2 | -28/+35 | ||
| | | | ||||||
| | * | Re-implement get unused location | 2021-09-07 | 1 | -30/+30 | ||
| | | | ||||||
| | * | Move attribute related definitions to spirv anonymous namespace | 2021-09-07 | 2 | -5/+26 | ||
| | | | ||||||
| | * | Dynamic get unused location | 2021-09-06 | 1 | -27/+49 | ||
| | | | ||||||
| | * | Implement intput and output fixed fnc textures | 2021-09-06 | 3 | -19/+23 | ||
| | | | ||||||
| | * | Rename parameters | 2021-09-03 | 3 | -9/+9 | ||
| | | | ||||||
| | * | Fix create GraphicsPipelines crash | 2021-09-03 | 1 | -5/+5 | ||
| | | | ||||||
| | * | Add input/output location | 2021-09-02 | 1 | -5/+13 | ||
| | | | ||||||
| | * | Add colorfront and txtcoord support | 2021-09-01 | 3 | -0/+44 | ||
| | | | ||||||