summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend (follow)
Commit message (Expand)AuthorAgeFilesLines
* video_code: support rectangle textureGravatar FengChen2022-08-255-0/+6
* Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Gravatar Kelebek12022-07-291-2/+3
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-2373-219/+146
* shader_compiler: support const buffer indirect addressing in GLSLGravatar Liam2022-04-013-8/+37
* shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VGravatar Liam2022-04-011-10/+11
* Include <bit> header when std::count{r,l}_zero is usedGravatar Billy Laws2022-03-223-0/+4
* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-2029-45/+0
* Address review commentsGravatar Liam2022-03-172-19/+7
* shader_recompiler: Use functions for indirect const buffer accessesGravatar Liam2022-03-173-39/+91
* Address review commentsGravatar Liam2022-03-171-16/+15
* shader: add support for const buffer indirect addressingGravatar Liam2022-03-141-10/+41
* emit_spirv, vk_compute_pass: Resolve VS2022 compiler errorsGravatar ameerj2022-03-121-1/+1
* emit_glsl_atomic: Implement 32x2 fallback atomic opsGravatar ameerj2022-01-291-9/+55
* shaders: Add U64->U32x2 Atomic fallback functionsGravatar ameerj2022-01-296-1/+413
* spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomicsGravatar ameerj2022-01-281-2/+2
* emit_spirv: Add Xfb execution mode when transform feedback is usedGravatar ameerj2022-01-281-3/+9
* shader_recompiler: fix potential OOB accessGravatar v19932022-01-172-6/+8
* glsl: Remove unreachable returnGravatar Narr the Reg2022-01-041-1/+0
* Merge pull request #7629 from ameerj/nv-driver-fixesGravatar Fernando S2022-01-0311-23/+96
|\
| * glsl: Add boolean reference workaroundGravatar ameerj2021-12-292-2/+6
| * glsl_context_get_set: Add alternative cbuf type for broken driversGravatar ameerj2021-12-292-17/+25
| * emit_glsl_integer: Use negation work aroundGravatar ameerj2021-12-291-2/+2
| * shader: Add integer attribute get optimization passGravatar ameerj2021-12-296-0/+61
| * emit_glsl_floating_point: Fix FPNeg on newer Nvidia driversGravatar ameerj2021-12-241-2/+2
* | Merge pull request #7618 from goldenx86/patch-4Gravatar bunnei2021-12-281-0/+9
|\ \
| * | Empty spacesGravatar Matías Locatti2021-12-281-1/+1
| * | Changes to avoid warnings in SSE4.2 optimized SPIR-VGravatar Matías Locatti2021-12-281-0/+9
| |/
* / emit_glasm_context_get_set: Fix GetAttribute return value type.Gravatar ameerj2021-12-241-4/+4
|/
* Remove spirv handle legacy related codeGravatar vonchenplus2021-12-183-189/+0
* Remove glsl handle legacy related codeGravatar vonchenplus2021-12-183-103/+1
* emit_spirv: Reduce emit_spirv.h include overheadGravatar ameerj2021-12-0520-3/+20
* glasm: Move implemented instructions from not_implemented.cppGravatar ameerj2021-12-057-169/+220
* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-0537-37/+37
* shader_recompiler: Rename backend emit_context filesGravatar ameerj2021-12-056-0/+0
* vulkan: Fix rescaling push constant usageGravatar ameerj2021-11-164-34/+36
* shader, video_core: Fix GCC build errorsGravatar ameerj2021-11-161-4/+0
* emit_spirv: Fix RescalingLayout alignmentGravatar ameerj2021-11-161-0/+1
* emit_spirv: Fix RescalingLayout alignmentGravatar ameerj2021-11-161-2/+2
* shader: Properly scale image reads and add GL SPIR-V supportGravatar ReinUsesLisp2021-11-1614-47/+163
* glsl/glasm: Pass and use scaling parameters in shadersGravatar ReinUsesLisp2021-11-166-7/+11
* gl_graphics_pipeline: Add downscale factor to shader uniformsGravatar ameerj2021-11-163-4/+5
* spirv: Implement rescaling patchingGravatar ReinUsesLisp2021-11-165-5/+72
* shader: Add IsTextureScaled opcodeGravatar ReinUsesLisp2021-11-166-0/+24
* shader: Add integer division opcodesGravatar ReinUsesLisp2021-11-166-0/+30
* shader: Add resolution down factor opcodeGravatar ReinUsesLisp2021-11-166-0/+18
* Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2Gravatar bunnei2021-11-143-71/+153
|\
| * Simply legacy attribute implementGravatar Feng Chen2021-11-043-152/+125
| * Support gl_FogFragCoord attributeGravatar vonchenplus2021-10-313-48/+58
| * Support gl_BackSecondaryColor attributeGravatar vonchenplus2021-10-263-0/+33
| * Support gl_FrontSecondaryColor attributeGravatar vonchenplus2021-10-263-0/+33