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* shader_recompiler: fix non-const offset for arrayed image typesGravatar Liam2024-02-151-4/+10
* Revert "shader_recompiler: use only ConstOffset for OpImageFetch"Gravatar Liam2024-02-152-7/+38
* shader_recompiler: use only ConstOffset for OpImageFetchGravatar Liam2024-02-052-38/+7
* Merge pull request #12644 from liamwhite/vkspec-image-offsetGravatar liamwhite2024-01-182-23/+55
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| * shader_recompiler: fix Offset operand usage for non-OpImage*GatherGravatar Liam2024-01-112-23/+55
* | Merge remote-tracking branch 'origin/master' into typos3Gravatar Viktor Szépe2024-01-163-8/+86
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| * | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loopGravatar Liam2024-01-113-8/+86
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* / Fix more typosGravatar Viktor Szépe2024-01-151-2/+2
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* Merge pull request #12437 from ameerj/gl-amd-fixesGravatar liamwhite2024-01-043-8/+8
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| * spirv_emit_context: Fix BaseInstance for OGL spirvGravatar Ameer J2023-12-211-1/+1
| * emit_glsl_image: Use inlined texelFetch offsetsGravatar Ameer J2023-12-202-7/+7
* | shader_recompiler: use default value for clip distances arrayGravatar Liam2023-12-261-7/+13
* | shader_recompiler: respect clip distance limits in indexed storeGravatar Liam2023-12-261-18/+28
* | shader_recompiler: use float image operations on load/store when requiredGravatar Liam2023-12-213-15/+31
* | shader_recompiler: use minimal clip distance arrayGravatar Liam2023-12-181-1/+2
* | shader_recompiler: ignore clip distances beyond driver support levelGravatar Liam2023-12-182-1/+6
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* Merge pull request #12196 from ameerj/glsl-cbuf-sizesGravatar liamwhite2023-12-031-1/+4
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| * GLSL: Prefer known used cbuf sizesGravatar Ameer J2023-11-261-1/+4
* | Merge branch 'master' into ssbo-alignGravatar Ameer J2023-11-266-36/+40
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| * renderer_vulkan: ignore viewport stores on non-supporting driversGravatar Liam2023-11-192-1/+5
| * shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J2023-11-184-35/+35
* | shader_recompiler: Align SSBO offsets in GlobalMemory functionsGravatar Ameer J2023-10-313-5/+13
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* Merge pull request #11847 from ameerj/glsl-shfl-fixGravatar liamwhite2023-10-232-4/+9
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| * emit_glsl_warp: Fix shfl_in_bounds conditionalGravatar Ameer J2023-10-222-4/+9
* | Manually robust on Maxwell and earlierGravatar Kelebek12023-10-192-3/+56
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* ci: fix new codespell errorsGravatar Liam2023-10-021-1/+1
* emit_spirv: fix incorrect use of descriptor index in image atomicsGravatar Liam2023-09-222-13/+9
* shader_recompiler: skip sampler for buffer textures (#11435)Gravatar liamwhite2023-09-143-6/+2
* shader_recompiler: always declare image format for image buffersGravatar Liam2023-09-021-1/+6
* shader_recompiler: fix emulation of 3D textureGradGravatar Liam2023-09-012-3/+34
* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationGravatar Fernando Sahmkow2023-08-182-5/+26
* emit_glasm: Fix lmem size computationGravatar ameerj2023-06-251-1/+1
* Remove memory allocations in some hot pathsGravatar Kelebek12023-06-223-3/+3
* video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...Gravatar bunnei2023-06-031-0/+10
* Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsGravatar Billy Laws2023-06-031-1/+16
* Implement scaled vertex buffer format emulationGravatar Billy Laws2023-06-033-49/+72
* Fix Tears of the Kingdom flickering clouds and depths.Gravatar Kelebek12023-05-111-6/+2
* Define SampleMask as an arrayGravatar Kelebek12023-04-302-2/+4
* shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...Gravatar Wollnashorn2023-04-081-18/+9
* shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Gravatar Wollnashorn2023-04-082-0/+68
* general: fix spelling mistakesGravatar Liam2023-03-122-41/+41
* glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMaskGravatar ameerj2023-02-081-6/+0
* spirv: Fix TXQ with MSAA texturesGravatar ameerj2023-01-293-8/+19
* emit_glasm_image: Fix TXQ with MSAA texturesGravatar ameerj2023-01-291-1/+9
* emit_glsl_image: Implement TXQ with MSAA texturesGravatar ameerj2023-01-291-9/+23
* Merge pull request #9694 from ameerj/txq-mipsGravatar liamwhite2023-01-296-16/+19
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| * shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj2023-01-286-16/+19
* | Merge pull request #9687 from ameerj/ogl-shader-msGravatar bunnei2023-01-284-33/+46
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| * | emit_glsl_image: Fix ImageFetch for MSAA texturesGravatar ameerj2023-01-281-6/+11
| * | glasm: Add MS sampler typesGravatar ameerj2023-01-272-5/+8