| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #12196 from ameerj/glsl-cbuf-sizes | 2023-12-03 | 1 | -1/+4 | |
| |\ | | | | | GLSL: Use known cbuf sizes when possible | ||||
| | * | GLSL: Prefer known used cbuf sizes | 2023-11-26 | 1 | -1/+4 | |
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| * | | Merge branch 'master' into ssbo-align | 2023-11-26 | 6 | -36/+40 | |
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| | * | renderer_vulkan: ignore viewport stores on non-supporting drivers | 2023-11-19 | 2 | -1/+5 | |
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| | * | shader_recompiler: Fix spelling of "derivate" (#12067) | 2023-11-18 | 4 | -35/+35 | |
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| * | | shader_recompiler: Align SSBO offsets in GlobalMemory functions | 2023-10-31 | 3 | -5/+13 | |
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| * | Merge pull request #11847 from ameerj/glsl-shfl-fix | 2023-10-23 | 2 | -4/+9 | |
| |\ | | | | | emit_glsl_warp: Fix shfl_in_bounds conditional | ||||
| | * | emit_glsl_warp: Fix shfl_in_bounds conditional | 2023-10-22 | 2 | -4/+9 | |
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| * | | Manually robust on Maxwell and earlier | 2023-10-19 | 2 | -3/+56 | |
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| * | ci: fix new codespell errors | 2023-10-02 | 1 | -1/+1 | |
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| * | emit_spirv: fix incorrect use of descriptor index in image atomics | 2023-09-22 | 2 | -13/+9 | |
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| * | shader_recompiler: skip sampler for buffer textures (#11435) | 2023-09-14 | 3 | -6/+2 | |
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| * | shader_recompiler: always declare image format for image buffers | 2023-09-02 | 1 | -1/+6 | |
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| * | shader_recompiler: fix emulation of 3D textureGrad | 2023-09-01 | 2 | -3/+34 | |
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| * | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | 2023-08-18 | 2 | -5/+26 | |
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| * | emit_glasm: Fix lmem size computation | 2023-06-25 | 1 | -1/+1 | |
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| * | Remove memory allocations in some hot paths | 2023-06-22 | 3 | -3/+3 | |
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| * | video_core: Enable support_descriptor_aliasing on Turnip, disable storage ↵ | 2023-06-03 | 1 | -0/+10 | |
| | | | | | atomic otherwise. | ||||
| * | Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs | 2023-06-03 | 1 | -1/+16 | |
| | | | | | This crashes their shader compiler for some reason. | ||||
| * | Implement scaled vertex buffer format emulation | 2023-06-03 | 3 | -49/+72 | |
| | | | | | These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead. | ||||
| * | Fix Tears of the Kingdom flickering clouds and depths. | 2023-05-11 | 1 | -6/+2 | |
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| * | Define SampleMask as an array | 2023-04-30 | 2 | -2/+4 | |
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| * | shader_recompiler: Use vector arithmetic rather than component-wise in ↵ | 2023-04-08 | 1 | -18/+9 | |
| | | | | | | | ImageGatherSubpixelOffset Should be more efficient and better readable | ||||
| * | shader_recompiler: Add subpixel offset for correct rounding at `ImageGather` | 2023-04-08 | 2 | -0/+68 | |
| | | | | | | | | On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures. See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary. This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957, #6956). | ||||
| * | general: fix spelling mistakes | 2023-03-12 | 2 | -41/+41 | |
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| * | glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask | 2023-02-08 | 1 | -6/+0 | |
| | | | | | These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth | ||||
| * | spirv: Fix TXQ with MSAA textures | 2023-01-29 | 3 | -8/+19 | |
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| * | emit_glasm_image: Fix TXQ with MSAA textures | 2023-01-29 | 1 | -1/+9 | |
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| * | emit_glsl_image: Implement TXQ with MSAA textures | 2023-01-29 | 1 | -9/+23 | |
| | | | | | Also fixes for texture buffers, which do not have mips eithers. | ||||
| * | Merge pull request #9694 from ameerj/txq-mips | 2023-01-29 | 6 | -16/+19 | |
| |\ | | | | | shader_recompiler: TXQ: Skip QueryLevels when possible | ||||
| | * | shader_recompiler: TXQ: Skip QueryLevels when possible | 2023-01-28 | 6 | -16/+19 | |
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| * | | Merge pull request #9687 from ameerj/ogl-shader-ms | 2023-01-28 | 4 | -33/+46 | |
| |\ \ | | | | | | | glasm, glsl: Implement multisampled Image Fetch | ||||
| | * | | emit_glsl_image: Fix ImageFetch for MSAA textures | 2023-01-28 | 1 | -6/+11 | |
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| | * | | glasm: Add MS sampler types | 2023-01-27 | 2 | -5/+8 | |
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| | * | | glsl: Add MS sampler types | 2023-01-27 | 1 | -22/+27 | |
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| * | | Merge pull request #9682 from ameerj/shader-s32 | 2023-01-28 | 6 | -15/+0 | |
| |\ \ | |/ |/| | shader_recompiler: Remove S32 IR type | ||||
| | * | shader_recompiler: Remove S32 IR type | 2023-01-25 | 6 | -15/+0 | |
| | | | | | | | | | | | | | The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 | ||||
| * | | spirv: fix multisampled image fetch | 2023-01-23 | 2 | -2/+7 | |
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| * | Run clang-format | 2023-01-05 | 2 | -7/+9 | |
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| * | shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs | 2023-01-05 | 1 | -30/+28 | |
| | | | | | The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. | ||||
| * | shader_recompiler: SPIRV: Only enable int64 feature when supported | 2023-01-05 | 1 | -1/+1 | |
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| * | Vulkan: Add a workaround for input_position on Adreno drivers | 2023-01-05 | 3 | -11/+39 | |
| | | | | | Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | ||||
| * | Video_core: Address feedback | 2023-01-04 | 5 | -0/+32 | |
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| * | MacroHLE: Add OpenGL Support | 2023-01-01 | 2 | -1/+13 | |
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| * | MacroHLE: Add HLE replacement for base vertex and base instance. | 2023-01-01 | 2 | -0/+18 | |
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| * | Merge pull request #7450 from FernandoS27/ndc-vulkan | 2022-12-17 | 2 | -3/+4 | |
| |\ | | | | | Vulkan: Add support for VK_EXT_depth_clip_control. | ||||
| | * | Vulkan: Add support for VK_EXT_depth_clip_control. | 2022-12-13 | 2 | -3/+4 | |
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| * | | spirv_emit_context: declare GroupNonUniform capability for ↵ | 2022-12-13 | 1 | -0/+2 | |
| |/ | | | | SubgroupLocalInvocationId | ||||
| * | Vulkan: update initialization | 2022-11-27 | 3 | -19/+31 | |
| | | | | | Co-authored-by: bylaws <bylaws@users.noreply.github.com> | ||||
| * | spirv_emit_context: add missing flat decoration | 2022-11-18 | 1 | -0/+1 | |
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