| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | shader: Fix ShadowCube declaration type, set number of pipeline threads based... | FernandoS27 | 2021-07-22 | 1 | -1/+1 |
| * | shader: Add subgroup masks | ReinUsesLisp | 2021-07-22 | 4 | -10/+56 |
| * | shader: Implement BAR and fix memory barriers | ReinUsesLisp | 2021-07-22 | 2 | -3/+13 |
| * | shader: Reimplement GetCbufU64 as GetCbufU32x2 | ReinUsesLisp | 2021-07-22 | 4 | -6/+6 |
| * | shader: Address Feedback | FernandoS27 | 2021-07-22 | 6 | -71/+26 |
| * | shader: Implement SR_LaneId | FernandoS27 | 2021-07-22 | 2 | -0/+5 |
| * | shader: Fix shared memory on cool drivers | FernandoS27 | 2021-07-22 | 1 | -0/+1 |
| * | shader: Implement MEMBAR | FernandoS27 | 2021-07-22 | 2 | -0/+41 |
| * | shader: Improve VOTE.VTG stub | FernandoS27 | 2021-07-22 | 2 | -0/+40 |
| * | shader: Implement ViewportIndex | FernandoS27 | 2021-07-22 | 4 | -2/+27 |
| * | shader: Stub TLD4's PTP when it isn't constant | FernandoS27 | 2021-07-22 | 1 | -1/+2 |
| * | shader: Fix branches to visited virtual blocks | ReinUsesLisp | 2021-07-22 | 1 | -0/+2 |
| * | shader: Fix dependency on identity removal pass | ReinUsesLisp | 2021-07-22 | 2 | -3/+8 |
| * | spirv: Remove unnecesary variable for clip distances | ReinUsesLisp | 2021-07-22 | 2 | -6/+2 |
| * | shader: Implement ClipDistance | FernandoS27 | 2021-07-22 | 3 | -0/+25 |
| * | shader: Fix TXD | FernandoS27 | 2021-07-22 | 1 | -1/+1 |
| * | shader: Address feedback | FernandoS27 | 2021-07-22 | 1 | -15/+15 |
| * | shader: Implement ImageGradient | FernandoS27 | 2021-07-22 | 2 | -1/+54 |
| * | shader: Implement TMML partially | FernandoS27 | 2021-07-22 | 1 | -2/+2 |
| * | shader,spirv: Implement ImageQueryLod. | FernandoS27 | 2021-07-22 | 4 | -0/+20 |
| * | shader: Implement TLD | FernandoS27 | 2021-07-22 | 1 | -1/+1 |
| * | spirv: Add fixed pipeline point size | ReinUsesLisp | 2021-07-22 | 2 | -1/+5 |
| * | shader: Add PointCoord attribute | FernandoS27 | 2021-07-22 | 3 | -0/+11 |
| * | shader: Add PointSize attribute | ameerj | 2021-07-22 | 3 | -0/+9 |
| * | shader: Store type of phi nodes in flags | ReinUsesLisp | 2021-07-22 | 1 | -1/+2 |
| * | spirv: Fix default output attribute initialization | ReinUsesLisp | 2021-07-22 | 1 | -3/+3 |
| * | shader: Implement FSWZADD | ameerj | 2021-07-22 | 4 | -0/+27 |
| * | shader: Implement BRX | FernandoS27 | 2021-07-22 | 3 | -2/+15 |
| * | shader: Implement I2I CC | ameerj | 2021-07-22 | 2 | -21/+41 |
| * | shader: Implement I2I SAT | ameerj | 2021-07-22 | 2 | -0/+10 |
| * | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp | 2021-07-22 | 5 | -1/+334 |
| * | shader: Better interpolation and disabled attributes support | ReinUsesLisp | 2021-07-22 | 2 | -12/+46 |
| * | spirv: Remove dependencies on Environment when generating SPIR-V | ReinUsesLisp | 2021-07-22 | 2 | -9/+7 |
| * | shader: Implement front face | ReinUsesLisp | 2021-07-22 | 3 | -0/+8 |
| * | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | 2021-07-22 | 5 | -8/+64 |
| * | shader: Refactor PTP and other minor changes | ReinUsesLisp | 2021-07-22 | 5 | -56/+46 |
| * | shader: Add IR opcode for ImageFetch | FernandoS27 | 2021-07-22 | 3 | -3/+35 |
| * | shader: Implement TLD4.PTP | FernandoS27 | 2021-07-22 | 5 | -9/+40 |
| * | shader: Implement FragDepth | FernandoS27 | 2021-07-22 | 1 | -0/+6 |
| * | shader: Implement TLD4 and TLD4_B | FernandoS27 | 2021-07-22 | 2 | -0/+48 |
| * | shader: Implement SHFL | ameerj | 2021-07-22 | 5 | -60/+151 |
| * | shader: Fix F2I | FernandoS27 | 2021-07-22 | 2 | -4/+19 |
| * | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp | 2021-07-22 | 5 | -39/+112 |
| * | shader: Implement VOTE | ameerj | 2021-07-22 | 5 | -1/+77 |
| * | shader: Implement DMNMX, DSET, DSETP | ameerj | 2021-07-22 | 3 | -18/+26 |
| * | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp | 2021-07-22 | 2 | -0/+10 |
| * | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 2021-07-22 | 6 | -144/+234 |
| * | shader: Implement I2F | ReinUsesLisp | 2021-07-22 | 4 | -0/+67 |
| * | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-22 | 6 | -50/+172 |
| * | shader: Implement DADD | ameerj | 2021-07-22 | 1 | -0/+2 |