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Author
Age
Files
Lines
...
*
shader: Fix storage type when reading patches on tess control
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
3
-56
/
+92
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
2
-2
/
+0
*
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
2021-07-22
5
-24
/
+109
*
spirv: Fix ViewportMask
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
spirv: Replace Constant/ConstantComposite with Const helper
ameerj
2021-07-22
12
-112
/
+101
*
shader: Address feedback
FernandoS27
2021-07-22
2
-5
/
+2
*
shader: Add coarse derivatives
FernandoS27
2021-07-22
2
-0
/
+12
*
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
3
-0
/
+15
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
2
-0
/
+8
*
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
2
-12
/
+7
*
spirv: Fix implicit lod type
ReinUsesLisp
2021-07-22
2
-1
/
+5
*
spirv: Use explicit lods outside of fragment shaders
ReinUsesLisp
2021-07-22
1
-5
/
+16
*
spirv: Use ConstOffset instead of Offset when possible
ReinUsesLisp
2021-07-22
3
-21
/
+67
*
shader: Implement BFE and BFI CC
ameerj
2021-07-22
1
-2
/
+1
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
4
-1
/
+10
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
5
-0
/
+12
*
spirv: Bitcast non-F32 output attributes to their type before store
ReinUsesLisp
2021-07-22
1
-13
/
+28
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
4
-0
/
+15
*
spirv: Bitcast non-F32 attributes to F32
ReinUsesLisp
2021-07-22
1
-7
/
+9
*
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
3
-0
/
+6
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
5
-55
/
+232
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
3
-22
/
+58
*
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
4
-9
/
+26
*
spirv: Fix alpha test
FernandoS27
2021-07-22
1
-0
/
+5
*
spirv: Fix non-atomic 64-bit store
ameerj
2021-07-22
1
-1
/
+1
*
spirv: Implement alpha test
ameerj
2021-07-22
1
-0
/
+45
*
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
5
-16
/
+97
*
shader: Implement early Z tests
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
6
-492
/
+487
*
shader: Fix fixed pipeline point size on geometry shaders
ReinUsesLisp
2021-07-22
1
-10
/
+18
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
5
-65
/
+163
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
2
-0
/
+10
*
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement LOP CC
ReinUsesLisp
2021-07-22
2
-9
/
+18
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
4
-0
/
+9
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
5
-4
/
+800
*
spirv: Move phi node patching to a separate function
ReinUsesLisp
2021-07-22
1
-13
/
+16
*
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
2
-1
/
+7
*
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
3
-5
/
+9
*
spirv: Fix forward declarations on phi nodes
ReinUsesLisp
2021-07-22
1
-47
/
+25
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
5
-29
/
+130
*
shader: Address feedback + clang format
lat9nq
2021-07-22
2
-5
/
+0
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
4
-14
/
+22
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-22
2
-28
/
+28
*
shader: Fix TextureGrad
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
4
-5
/
+54
*
shader: Address feedback
FernandoS27
2021-07-22
1
-20
/
+20
*
shader: Implement indexed Position and ClipDistances
FernandoS27
2021-07-22
1
-0
/
+40
*
shader: Implement indexed attributes
FernandoS27
2021-07-22
4
-6
/
+134
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