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Author
Age
Files
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*
Merge pull request #7450 from FernandoS27/ndc-vulkan
liamwhite
2022-12-17
2
-3
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+4
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Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2022-12-13
2
-3
/
+4
*
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spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...
Liam
2022-12-13
1
-0
/
+2
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Vulkan: update initialization
Liam
2022-11-27
3
-19
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+31
*
spirv_emit_context: add missing flat decoration
Liam
2022-11-18
1
-0
/
+1
*
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-18
2
-0
/
+6
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shader: Implement miss attribute layer
FengChen
2022-11-17
2
-0
/
+6
*
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video_core: Fix few issues in Tess stage
FengChen
2022-11-07
4
-0
/
+18
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*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
2
-1
/
+6
*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
5
-1
/
+51
*
video_code: support rectangle texture
FengChen
2022-08-25
2
-0
/
+2
*
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-07-29
1
-2
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+3
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general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
23
-69
/
+46
*
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-04-01
1
-10
/
+11
*
Include <bit> header when std::count{r,l}_zero is used
Billy Laws
2022-03-22
3
-0
/
+4
*
shader_recompiler: Reduce unused includes
ameerj
2022-03-20
16
-18
/
+0
*
Address review comments
Liam
2022-03-17
2
-19
/
+7
*
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-17
3
-39
/
+91
*
Address review comments
Liam
2022-03-17
1
-16
/
+15
*
shader: add support for const buffer indirect addressing
Liam
2022-03-14
1
-10
/
+41
*
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
ameerj
2022-03-12
1
-1
/
+1
*
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-29
2
-1
/
+148
*
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
ameerj
2022-01-28
1
-2
/
+2
*
emit_spirv: Add Xfb execution mode when transform feedback is used
ameerj
2022-01-28
1
-3
/
+9
*
shader_recompiler: fix potential OOB access
v1993
2022-01-17
1
-3
/
+4
*
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2022-01-03
2
-0
/
+26
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shader: Add integer attribute get optimization pass
ameerj
2021-12-29
2
-0
/
+26
*
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Empty spaces
Matías Locatti
2021-12-28
1
-1
/
+1
*
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Changes to avoid warnings in SSE4.2 optimized SPIR-V
Matías Locatti
2021-12-28
1
-0
/
+9
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*
Remove spirv handle legacy related code
vonchenplus
2021-12-18
3
-189
/
+0
*
emit_spirv: Reduce emit_spirv.h include overhead
ameerj
2021-12-05
20
-3
/
+20
*
shader_recompiler: Adjust emit_context includes
ameerj
2021-12-05
2
-2
/
+2
*
shader_recompiler: Rename backend emit_context files
ameerj
2021-12-05
2
-0
/
+0
*
vulkan: Fix rescaling push constant usage
ameerj
2021-11-16
4
-34
/
+36
*
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
1
-4
/
+0
*
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
1
-0
/
+1
*
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
1
-2
/
+2
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
6
-44
/
+136
*
spirv: Implement rescaling patching
ReinUsesLisp
2021-11-16
5
-5
/
+72
*
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
2
-0
/
+5
*
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
2
-0
/
+10
*
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
2
-0
/
+6
*
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
bunnei
2021-11-14
3
-71
/
+153
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*
Simply legacy attribute implement
Feng Chen
2021-11-04
3
-152
/
+125
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*
Support gl_FogFragCoord attribute
vonchenplus
2021-10-31
3
-48
/
+58
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*
Support gl_BackSecondaryColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
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*
Support gl_FrontSecondaryColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
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*
Support gl_BackColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
*
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emit_spirv_image: Fix depth image implicit lod sample in compute
ameerj
2021-10-17
1
-5
/
+16
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*
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
Fernando Sahmkow
2021-09-15
1
-1
/
+7
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