index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
backend
/
spirv
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
2
-0
/
+10
*
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
2
-0
/
+6
*
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
bunnei
2021-11-14
3
-71
/
+153
|
\
|
*
Simply legacy attribute implement
Feng Chen
2021-11-04
3
-152
/
+125
|
*
Support gl_FogFragCoord attribute
vonchenplus
2021-10-31
3
-48
/
+58
|
*
Support gl_BackSecondaryColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
|
*
Support gl_FrontSecondaryColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
|
*
Support gl_BackColor attribute
vonchenplus
2021-10-26
3
-0
/
+33
*
|
emit_spirv_image: Fix depth image implicit lod sample in compute
ameerj
2021-10-17
1
-5
/
+16
|
/
*
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
Fernando Sahmkow
2021-09-15
1
-1
/
+7
*
Merge pull request #6948 from ameerj/amd-warp-fix
Morph
2021-09-12
1
-6
/
+35
|
\
|
*
emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes
ameerj
2021-08-31
1
-1
/
+29
|
*
emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes
ameerj
2021-08-31
1
-10
/
+11
*
|
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
bunnei
2021-09-08
3
-0
/
+107
|
\
\
|
|
/
|
/
|
|
*
Detail adjustment
Feng Chen
2021-09-08
1
-13
/
+14
|
*
Detail adjustment
Feng Chen
2021-09-08
2
-28
/
+35
|
*
Re-implement get unused location
Feng Chen
2021-09-07
1
-30
/
+30
|
*
Move attribute related definitions to spirv anonymous namespace
Feng Chen
2021-09-07
2
-5
/
+26
|
*
Dynamic get unused location
Feng Chen
2021-09-06
1
-27
/
+49
|
*
Implement intput and output fixed fnc textures
Feng Chen
2021-09-06
3
-19
/
+23
|
*
Rename parameters
Feng Chen
2021-09-03
3
-9
/
+9
|
*
Fix create GraphicsPipelines crash
Feng Chen
2021-09-03
1
-5
/
+5
|
*
Add input/output location
Feng Chen
2021-09-02
1
-5
/
+13
|
*
Add colorfront and txtcoord support
Feng Chen
2021-09-01
3
-0
/
+44
*
|
emit_spirv_context_get_set: Fix Get FrontFace return value
ameerj
2021-08-26
1
-2
/
+3
|
/
*
SPIR-V: Merge two ifs in EmitGetAttribute
Valeri
2021-08-19
1
-6
/
+2
*
emit_spirv_instructions: Add missing header guard
Lioncash
2021-07-26
1
-0
/
+2
*
shader: Fix disabled attribute default values
ameerj
2021-07-22
1
-1
/
+1
*
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
1
-5
/
+10
*
shader: Ignore global memory ops on devices lacking int64 support
ameerj
2021-07-22
2
-7
/
+31
*
emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
ReinUsesLisp
2021-07-22
1
-5
/
+8
*
shader: GCC fmt 8.0.0 fixes
lat9nq
2021-07-22
1
-2
/
+3
*
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
1
-1
/
+5
*
spirv: Fix code emission when descriptor aliasing is unsupported
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
4
-50
/
+70
*
shader: Remove IAbs64
ReinUsesLisp
2021-07-22
2
-5
/
+0
*
shader: Move loop safety tests to code emission
ReinUsesLisp
2021-07-22
3
-11
/
+18
*
spirv: Properly handle devices without int8 and int16
ReinUsesLisp
2021-07-22
2
-39
/
+67
*
spirv: Handle small storage buffer loads on devices with no support
ReinUsesLisp
2021-07-22
2
-6
/
+6
*
shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-22
2
-1
/
+4
*
shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
spirv: Reduce log severity of mismatching denorm rules
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Add logging
ReinUsesLisp
2021-07-22
4
-11
/
+11
*
shader: Add shader loop safety check settings
lat9nq
2021-07-22
2
-8
/
+18
*
spirv/convert: Catch more signed operations oversights
ameerj
2021-07-22
1
-5
/
+5
*
spirv/convert: Catch more broken signed operations on Nvidia OpenGL
ReinUsesLisp
2021-07-22
1
-0
/
+6
*
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
1
-6
/
+3
*
spirv: Fix output generics with components
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
spirv: Fix image and image buffer descriptor index usage
ReinUsesLisp
2021-07-22
1
-5
/
+7
[next]