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Author
Age
Files
Lines
*
Merge branch 'master' into ssbo-align
Ameer J
2023-11-26
4
-30
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+34
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renderer_vulkan: ignore viewport stores on non-supporting drivers
Liam
2023-11-19
2
-1
/
+5
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*
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-18
2
-29
/
+29
*
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shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
2023-10-31
1
-1
/
+3
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*
Manually robust on Maxwell and earlier
Kelebek1
2023-10-19
2
-3
/
+56
*
emit_spirv: fix incorrect use of descriptor index in image atomics
Liam
2023-09-22
2
-13
/
+9
*
shader_recompiler: skip sampler for buffer textures (#11435)
liamwhite
2023-09-14
3
-6
/
+2
*
shader_recompiler: always declare image format for image buffers
Liam
2023-09-02
1
-1
/
+6
*
shader_recompiler: fix emulation of 3D textureGrad
Liam
2023-09-01
1
-2
/
+33
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
2
-2
/
+2
*
video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...
bunnei
2023-06-03
1
-0
/
+10
*
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
Billy Laws
2023-06-03
1
-1
/
+16
*
Implement scaled vertex buffer format emulation
Billy Laws
2023-06-03
3
-49
/
+72
*
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-05-11
1
-6
/
+2
*
Define SampleMask as an array
Kelebek1
2023-04-30
2
-2
/
+4
*
shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...
Wollnashorn
2023-04-08
1
-18
/
+9
*
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
Wollnashorn
2023-04-08
1
-0
/
+39
*
spirv: Fix TXQ with MSAA textures
ameerj
2023-01-29
3
-8
/
+19
*
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-29
2
-3
/
+6
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*
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
2
-3
/
+6
*
|
Merge pull request #9682 from ameerj/shader-s32
bunnei
2023-01-28
2
-5
/
+0
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*
shader_recompiler: Remove S32 IR type
ameerj
2023-01-25
2
-5
/
+0
*
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spirv: fix multisampled image fetch
Liam
2023-01-23
2
-2
/
+7
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/
*
Run clang-format
Billy Laws
2023-01-05
2
-7
/
+9
*
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
Billy Laws
2023-01-05
1
-30
/
+28
*
shader_recompiler: SPIRV: Only enable int64 feature when supported
Billy Laws
2023-01-05
1
-1
/
+1
*
Vulkan: Add a workaround for input_position on Adreno drivers
Billy Laws
2023-01-05
3
-11
/
+39
*
Video_core: Address feedback
Fernando Sahmkow
2023-01-04
3
-0
/
+8
*
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2023-01-01
2
-0
/
+18
*
Merge pull request #7450 from FernandoS27/ndc-vulkan
liamwhite
2022-12-17
2
-3
/
+4
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Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2022-12-13
2
-3
/
+4
*
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spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...
Liam
2022-12-13
1
-0
/
+2
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/
*
Vulkan: update initialization
Liam
2022-11-27
3
-19
/
+31
*
spirv_emit_context: add missing flat decoration
Liam
2022-11-18
1
-0
/
+1
*
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-18
2
-0
/
+6
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*
shader: Implement miss attribute layer
FengChen
2022-11-17
2
-0
/
+6
*
|
video_core: Fix few issues in Tess stage
FengChen
2022-11-07
4
-0
/
+18
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/
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
2
-1
/
+6
*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
5
-1
/
+51
*
video_code: support rectangle texture
FengChen
2022-08-25
2
-0
/
+2
*
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-07-29
1
-2
/
+3
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
23
-69
/
+46
*
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-04-01
1
-10
/
+11
*
Include <bit> header when std::count{r,l}_zero is used
Billy Laws
2022-03-22
3
-0
/
+4
*
shader_recompiler: Reduce unused includes
ameerj
2022-03-20
16
-18
/
+0
*
Address review comments
Liam
2022-03-17
2
-19
/
+7
*
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-17
3
-39
/
+91
*
Address review comments
Liam
2022-03-17
1
-16
/
+15
*
shader: add support for const buffer indirect addressing
Liam
2022-03-14
1
-10
/
+41
*
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
ameerj
2022-03-12
1
-1
/
+1
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