summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/spirv (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge branch 'master' into ssbo-alignGravatar Ameer J2023-11-264-30/+34
|\
| * renderer_vulkan: ignore viewport stores on non-supporting driversGravatar Liam2023-11-192-1/+5
| * shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J2023-11-182-29/+29
* | shader_recompiler: Align SSBO offsets in GlobalMemory functionsGravatar Ameer J2023-10-311-1/+3
|/
* Manually robust on Maxwell and earlierGravatar Kelebek12023-10-192-3/+56
* emit_spirv: fix incorrect use of descriptor index in image atomicsGravatar Liam2023-09-222-13/+9
* shader_recompiler: skip sampler for buffer textures (#11435)Gravatar liamwhite2023-09-143-6/+2
* shader_recompiler: always declare image format for image buffersGravatar Liam2023-09-021-1/+6
* shader_recompiler: fix emulation of 3D textureGradGravatar Liam2023-09-011-2/+33
* Remove memory allocations in some hot pathsGravatar Kelebek12023-06-222-2/+2
* video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...Gravatar bunnei2023-06-031-0/+10
* Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsGravatar Billy Laws2023-06-031-1/+16
* Implement scaled vertex buffer format emulationGravatar Billy Laws2023-06-033-49/+72
* Fix Tears of the Kingdom flickering clouds and depths.Gravatar Kelebek12023-05-111-6/+2
* Define SampleMask as an arrayGravatar Kelebek12023-04-302-2/+4
* shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...Gravatar Wollnashorn2023-04-081-18/+9
* shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Gravatar Wollnashorn2023-04-081-0/+39
* spirv: Fix TXQ with MSAA texturesGravatar ameerj2023-01-293-8/+19
* Merge pull request #9694 from ameerj/txq-mipsGravatar liamwhite2023-01-292-3/+6
|\
| * shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj2023-01-282-3/+6
* | Merge pull request #9682 from ameerj/shader-s32Gravatar bunnei2023-01-282-5/+0
|\ \ | |/ |/|
| * shader_recompiler: Remove S32 IR typeGravatar ameerj2023-01-252-5/+0
* | spirv: fix multisampled image fetchGravatar Liam2023-01-232-2/+7
|/
* Run clang-formatGravatar Billy Laws2023-01-052-7/+9
* shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUsGravatar Billy Laws2023-01-051-30/+28
* shader_recompiler: SPIRV: Only enable int64 feature when supportedGravatar Billy Laws2023-01-051-1/+1
* Vulkan: Add a workaround for input_position on Adreno driversGravatar Billy Laws2023-01-053-11/+39
* Video_core: Address feedbackGravatar Fernando Sahmkow2023-01-043-0/+8
* MacroHLE: Add HLE replacement for base vertex and base instance.Gravatar Fernando Sahmkow2023-01-012-0/+18
* Merge pull request #7450 from FernandoS27/ndc-vulkanGravatar liamwhite2022-12-172-3/+4
|\
| * Vulkan: Add support for VK_EXT_depth_clip_control.Gravatar FernandoS272022-12-132-3/+4
* | spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...Gravatar Liam2022-12-131-0/+2
|/
* Vulkan: update initializationGravatar Liam2022-11-273-19/+31
* spirv_emit_context: add missing flat decorationGravatar Liam2022-11-181-0/+1
* Merge pull request #9253 from vonchenplus/attr_layerGravatar liamwhite2022-11-182-0/+6
|\
| * shader: Implement miss attribute layerGravatar FengChen2022-11-172-0/+6
* | video_core: Fix few issues in Tess stageGravatar FengChen2022-11-074-0/+18
|/
* video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen2022-11-042-1/+6
* video_core: Generate mipmap texture by drawingGravatar FengChen2022-09-205-1/+51
* video_code: support rectangle textureGravatar FengChen2022-08-252-0/+2
* Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Gravatar Kelebek12022-07-291-2/+3
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-2323-69/+46
* shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VGravatar Liam2022-04-011-10/+11
* Include <bit> header when std::count{r,l}_zero is usedGravatar Billy Laws2022-03-223-0/+4
* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-2016-18/+0
* Address review commentsGravatar Liam2022-03-172-19/+7
* shader_recompiler: Use functions for indirect const buffer accessesGravatar Liam2022-03-173-39/+91
* Address review commentsGravatar Liam2022-03-171-16/+15
* shader: add support for const buffer indirect addressingGravatar Liam2022-03-141-10/+41
* emit_spirv, vk_compute_pass: Resolve VS2022 compiler errorsGravatar ameerj2022-03-121-1/+1