index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
backend
/
spirv
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2023-11-19
renderer_vulkan: ignore viewport stores on non-supporting drivers
Liam
2
-1
/
+5
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2
-29
/
+29
2023-10-31
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
1
-1
/
+3
2023-10-19
Manually robust on Maxwell and earlier
Kelebek1
2
-3
/
+56
2023-09-22
emit_spirv: fix incorrect use of descriptor index in image atomics
Liam
2
-13
/
+9
2023-09-14
shader_recompiler: skip sampler for buffer textures (#11435)
liamwhite
3
-6
/
+2
2023-09-02
shader_recompiler: always declare image format for image buffers
Liam
1
-1
/
+6
2023-09-01
shader_recompiler: fix emulation of 3D textureGrad
Liam
1
-2
/
+33
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2
-2
/
+2
2023-06-03
video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...
bunnei
1
-0
/
+10
2023-06-03
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
Billy Laws
1
-1
/
+16
2023-06-03
Implement scaled vertex buffer format emulation
Billy Laws
3
-49
/
+72
2023-05-11
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
1
-6
/
+2
2023-04-30
Define SampleMask as an array
Kelebek1
2
-2
/
+4
2023-04-08
shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...
Wollnashorn
1
-18
/
+9
2023-04-08
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
Wollnashorn
1
-0
/
+39
2023-02-14
remove static from pointer sized or smaller types for aesthetics, change cons...
arades79
1
-1
/
+1
2023-02-14
add static lifetime to constexpr values to force compile time evaluation wher...
arades79
1
-1
/
+1
2023-01-29
spirv: Fix TXQ with MSAA textures
ameerj
3
-8
/
+19
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2
-3
/
+6
2023-01-25
shader_recompiler: Remove S32 IR type
ameerj
2
-5
/
+0
2023-01-23
spirv: fix multisampled image fetch
Liam
2
-2
/
+7
2023-01-05
Run clang-format
Billy Laws
2
-7
/
+9
2023-01-05
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
Billy Laws
1
-30
/
+28
2023-01-05
shader_recompiler: SPIRV: Only enable int64 feature when supported
Billy Laws
1
-1
/
+1
2023-01-05
Vulkan: Add a workaround for input_position on Adreno drivers
Billy Laws
3
-11
/
+39
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
3
-0
/
+8
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2
-0
/
+18
2022-12-13
Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2
-3
/
+4
2022-12-13
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...
Liam
1
-0
/
+2
2022-11-27
Vulkan: update initialization
Liam
3
-19
/
+31
2022-11-18
spirv_emit_context: add missing flat decoration
Liam
1
-0
/
+1
2022-11-17
shader: Implement miss attribute layer
FengChen
2
-0
/
+6
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
4
-0
/
+18
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2
-1
/
+6
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
5
-1
/
+51
2022-08-25
video_code: support rectangle texture
FengChen
2
-0
/
+2
2022-07-29
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
1
-2
/
+3
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
23
-69
/
+46
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
1
-10
/
+11
2022-03-22
Include <bit> header when std::count{r,l}_zero is used
Billy Laws
3
-0
/
+4
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
16
-18
/
+0
2022-03-17
Address review comments
Liam
2
-19
/
+7
2022-03-17
shader_recompiler: Use functions for indirect const buffer accesses
Liam
3
-39
/
+91
2022-03-17
Address review comments
Liam
1
-16
/
+15
2022-03-14
shader: add support for const buffer indirect addressing
Liam
1
-10
/
+41
2022-03-12
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
ameerj
1
-1
/
+1
2022-01-29
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2
-1
/
+148
2022-01-28
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
ameerj
1
-2
/
+2
2022-01-28
emit_spirv: Add Xfb execution mode when transform feedback is used
ameerj
1
-3
/
+9
[next]