| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop | 2024-01-11 | 1 | -0/+3 | |
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| * | shader_recompiler: use float image operations on load/store when required | 2023-12-21 | 1 | -0/+2 | |
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| * | Manually robust on Maxwell and earlier | 2023-10-19 | 1 | -0/+36 | |
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| * | shader_recompiler: skip sampler for buffer textures (#11435) | 2023-09-14 | 1 | -1/+0 | |
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| * | Implement scaled vertex buffer format emulation | 2023-06-03 | 1 | -1/+15 | |
| | | | | | These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead. | ||||
| * | spirv: Fix TXQ with MSAA textures | 2023-01-29 | 1 | -0/+1 | |
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| * | Vulkan: Add a workaround for input_position on Adreno drivers | 2023-01-05 | 1 | -0/+1 | |
| | | | | | Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | ||||
| * | Video_core: Address feedback | 2023-01-04 | 1 | -0/+1 | |
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| * | video_core: Fix few issues in Tess stage | 2022-11-07 | 1 | -0/+1 | |
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| * | video_core: Generate mipmap texture by drawing | 2022-09-20 | 1 | -0/+4 | |
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| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | shader_recompiler: Reduce unused includes | 2022-03-20 | 1 | -1/+0 | |
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| * | shader_recompiler: Use functions for indirect const buffer accesses | 2022-03-17 | 1 | -0/+8 | |
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| * | Remove spirv handle legacy related code | 2021-12-18 | 1 | -15/+0 | |
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| * | shader_recompiler: Rename backend emit_context files | 2021-12-05 | 1 | -0/+335 | |