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path: root/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp (follow)
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-201-2/+0
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* emit_spirv: Reduce emit_spirv.h include overheadGravatar ameerj2021-12-051-0/+1
| | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
* Move SPIR-V emission functions to their own headerGravatar ReinUsesLisp2021-07-221-0/+1
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* shader: Refactor PTP and other minor changesGravatar ReinUsesLisp2021-07-221-27/+3
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* shader: Add IR opcode for ImageFetchGravatar FernandoS272021-07-221-1/+1
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* shader: Implement TLD4.PTPGravatar FernandoS272021-07-221-3/+28
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* shader: Implement HADD2Gravatar ReinUsesLisp2021-07-221-12/+60
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* spirv: Add lower fp16 to fp32 passGravatar ReinUsesLisp2021-07-221-24/+24
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* shader: Primitive Vulkan integrationGravatar ReinUsesLisp2021-07-221-24/+24
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* spirv: Initial bindings supportGravatar ReinUsesLisp2021-07-221-1/+1
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* spirv: Initial SPIR-V supportGravatar ReinUsesLisp2021-07-221-0/+105