| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | video_core: Enable support_descriptor_aliasing on Turnip, disable storage ↵ | 2023-06-03 | 1 | -0/+10 | |
| | | | | | atomic otherwise. | ||||
| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | Include <bit> header when std::count{r,l}_zero is used | 2022-03-22 | 1 | -0/+2 | |
| | | | | | Needed for compilation with older libc++ releases | ||||
| * | shaders: Add U64->U32x2 Atomic fallback functions | 2022-01-29 | 1 | -1/+118 | |
| | | |||||
| * | spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics | 2022-01-28 | 1 | -2/+2 | |
| | | | | | | | Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used. Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus | ||||
| * | emit_spirv: Reduce emit_spirv.h include overhead | 2021-12-05 | 1 | -0/+1 | |
| | | | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | ||||
| * | shader: Add logging | 2021-07-22 | 1 | -3/+3 | |
| | | |||||
| * | Move SPIR-V emission functions to their own header | 2021-07-22 | 1 | -0/+1 | |
| | | |||||
| * | spirv: Replace Constant/ConstantComposite with Const helper | 2021-07-22 | 1 | -8/+8 | |
| | | |||||
| * | spirv: Fix non-atomic 64-bit store | 2021-07-22 | 1 | -1/+1 | |
| | | |||||
| * | spirv: Rework storage buffers and shader memory | 2021-07-22 | 1 | -207/+126 | |
| | | |||||
| * | shader: Implement ATOM/S and RED | 2021-07-22 | 1 | -0/+528 | |