| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | glsl: Remove unreachable return | 2022-01-04 | 1 | -1/+0 | |
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| * | glsl: Cleanup/Address feedback | 2021-07-22 | 1 | -2/+1 | |
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| * | glsl: Remove Signed Integer variables | 2021-07-22 | 1 | -16/+0 | |
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| * | glsl: Address Rodrigo's feedback | 2021-07-22 | 1 | -1/+1 | |
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| * | glsl: Allow dynamic tracking of variable allocation | 2021-07-22 | 1 | -14/+20 | |
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| * | glsl: Implement Load/WriteGlobal | 2021-07-22 | 1 | -3/+3 | |
| | | | | | along with some other misc changes and fixes | ||||
| * | glsl: Fix precise variable declaration | 2021-07-22 | 1 | -18/+16 | |
| | | | | | and add some more separation in the shader for better debugability when dumped | ||||
| * | glsl: Implement precise fp variable allocation | 2021-07-22 | 1 | -0/+16 | |
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| * | glsl: Rework var alloc to not assign unused results | 2021-07-22 | 1 | -1/+16 | |
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| * | glsl: Rework variable allocator to allow for variable reuse | 2021-07-22 | 1 | -0/+290 | |