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path: root/src/shader_recompiler/backend/glsl/var_alloc.cpp (follow)
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* glsl: Fix precise variable declarationGravatar ameerj2021-07-221-18/+16
* glsl: Implement precise fp variable allocationGravatar ameerj2021-07-221-0/+16
* glsl: Rework var alloc to not assign unused resultsGravatar ameerj2021-07-221-1/+16
* glsl: Rework variable allocator to allow for variable reuseGravatar ameerj2021-07-221-0/+290