| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | shader_recompiler: Reduce unused includes | 2022-03-20 | 1 | -2/+0 | |
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| * | emit_glsl_integer: Use negation work around | 2021-12-29 | 1 | -2/+2 | |
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| * | shader_recompiler: Adjust emit_context includes | 2021-12-05 | 1 | -1/+1 | |
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| * | shader: Add integer division opcodes | 2021-11-16 | 1 | -0/+8 | |
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| * | opengl: Implement LOP.CC | 2021-07-22 | 1 | -3/+11 | |
| | | | | | Used by MH:Rise | ||||
| * | glsl: Better IAdd Overflow CC fix | 2021-07-22 | 1 | -10/+12 | |
| | | | | | This ensures the original operand values are not overwritten when being used in the overflow detection. | ||||
| * | shader: Remove IAbs64 | 2021-07-22 | 1 | -4/+0 | |
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| * | glsl: Fix IADD CC | 2021-07-22 | 1 | -4/+6 | |
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| * | glsl: Cleanup/Address feedback | 2021-07-22 | 1 | -0/+1 | |
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| * | glsl: Remove Signed Integer variables | 2021-07-22 | 1 | -1/+1 | |
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| * | glsl: Reorganize backend code, remove unneeded [[maybe_unused]] | 2021-07-22 | 1 | -4/+2 | |
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| * | glsl: Rework variable allocator to allow for variable reuse | 2021-07-22 | 1 | -5/+5 | |
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| * | glsl: minor cleanup | 2021-07-22 | 1 | -9/+10 | |
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| * | shader_recompiler: GCC fixes | 2021-07-22 | 1 | -0/+1 | |
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| * | glsl: Better Storage access and wip warps | 2021-07-22 | 1 | -2/+2 | |
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| * | glsl: Fix integer conversions, implement clamp CC | 2021-07-22 | 1 | -6/+15 | |
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| * | glsl: Implement IADD CC | 2021-07-22 | 1 | -2/+15 | |
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| * | glsl: WIP var forward declaration | 2021-07-22 | 1 | -4/+4 | |
| | | | | | to fix Loop control flow. | ||||
| * | glsl: Fix bindings, add some CC ops | 2021-07-22 | 1 | -2/+27 | |
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| * | glsl: remove unused headers | 2021-07-22 | 1 | -2/+0 | |
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| * | glsl: Add a more robust fp formatter | 2021-07-22 | 1 | -2/+2 | |
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| * | glsl: Implement more Integer ops | 2021-07-22 | 1 | -109/+65 | |
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| * | glsl: Implement BF* | 2021-07-22 | 1 | -5/+5 | |
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| * | glsl: Implement a few Integer instructions | 2021-07-22 | 1 | -26/+25 | |
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| * | glsl: Use std::string_view for Emit function args. | 2021-07-22 | 1 | -51/+63 | |
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| * | glsl: Pass IR::Inst& to Emit functions | 2021-07-22 | 1 | -44/+44 | |
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| * | glsl: INeg and IAdd negate tests | 2021-07-22 | 1 | -57/+68 | |
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| * | glsl: Reusable typed variables. IADD32 | 2021-07-22 | 1 | -0/+221 | |
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| * | glsl: Initial backend | 2021-07-22 | 1 | -0/+0 | |