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path: root/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp (follow)
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-051-1/+1
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* glsl: Minor cleanupGravatar ameerj2021-07-221-1/+1
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* glsl: Remove Signed Integer variablesGravatar ameerj2021-07-221-5/+5
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* glsl: Address Rodrigo's feedbackGravatar ameerj2021-07-221-19/+19
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* glsl: Reorganize backend code, remove unneeded [[maybe_unused]]Gravatar ameerj2021-07-221-44/+22
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* glsl: Use NotImplemented macro with function name outputGravatar ameerj2021-07-221-26/+26
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* glsl: Implement more instructions used by SMOGravatar ameerj2021-07-221-1/+1
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* shader_recompiler: GCC fixesGravatar lat9nq2021-07-221-0/+1
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* glsl: Implement TEX ImageSample functionsGravatar ameerj2021-07-221-1/+1
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* glsl: Fix integer conversions, implement clamp CCGravatar ameerj2021-07-221-21/+21
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* glsl: remove unused headersGravatar ameerj2021-07-221-2/+0
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* glsl: Fix non-immediate buffer accessGravatar ameerj2021-07-221-1/+1
| | | | and many other misc implementations
* glsl: FP function fixesGravatar ameerj2021-07-221-2/+2
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* glsl: Add many FP32/64 instructionsGravatar ameerj2021-07-221-0/+253
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* glsl: Initial backendGravatar ameerj2021-07-221-0/+0