| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | glsl: Fix ssbo indexing and name shadowing between shader stages | 2021-07-22 | 1 | -44/+62 | |
| * | glsl: Rework var alloc to not assign unused results | 2021-07-22 | 1 | -5/+4 | |
| * | glsl: Rework variable allocator to allow for variable reuse | 2021-07-22 | 1 | -6/+5 | |
| * | glsl: Fix ATOM and implement ATOMS | 2021-07-22 | 1 | -40/+116 | |
| * | shader_recompiler: GCC fixes | 2021-07-22 | 1 | -0/+1 | |
| * | glsl: remove unused headers | 2021-07-22 | 1 | -2/+0 | |
| * | glsl: Simply FP storage atomics | 2021-07-22 | 1 | -34/+14 | |
| * | glsl: F16x2 storage atomics | 2021-07-22 | 1 | -51/+34 | |
| * | glsl: Revert ssbo aliasing. Storage Atomics impl | 2021-07-22 | 1 | -40/+101 | |
| * | glsl: Wip storage atomic ops | 2021-07-22 | 1 | -0/+301 | |
| * | glsl: Initial backend | 2021-07-22 | 1 | -0/+0 |