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path: root/src/shader_recompiler/backend/glsl/emit_glsl.h (follow)
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* shader: Split profile and runtime info headersGravatar ReinUsesLisp2021-07-221-0/+1
* glsl: Use std::string_view for Emit function args.Gravatar ameerj2021-07-221-3/+3
* glsl: Initial backendGravatar ameerj2021-07-221-0/+23