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glasm
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Commit message (
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Author
Age
Files
Lines
*
Merge branch 'master' into ssbo-align
Ameer J
2023-11-26
1
-3
/
+3
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\
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shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-18
1
-3
/
+3
*
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shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
2023-10-31
1
-3
/
+6
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/
*
ci: fix new codespell errors
Liam
2023-10-02
1
-1
/
+1
*
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-08-18
1
-4
/
+19
*
emit_glasm: Fix lmem size computation
ameerj
2023-06-25
1
-1
/
+1
*
emit_glasm_image: Fix TXQ with MSAA textures
ameerj
2023-01-29
1
-1
/
+9
*
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-29
2
-2
/
+2
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*
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
2
-2
/
+2
*
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Merge pull request #9687 from ameerj/ogl-shader-ms
bunnei
2023-01-28
2
-5
/
+8
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\
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*
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glasm: Add MS sampler types
ameerj
2023-01-27
2
-5
/
+8
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/
*
/
shader_recompiler: Remove S32 IR type
ameerj
2023-01-25
2
-5
/
+0
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/
*
Video_core: Address feedback
Fernando Sahmkow
2023-01-04
1
-0
/
+18
*
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-18
2
-0
/
+4
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\
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*
shader: Implement miss attribute layer
FengChen
2022-11-17
2
-0
/
+4
*
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video_core: Fix few issues in Tess stage
FengChen
2022-11-07
3
-0
/
+17
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/
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
2
-0
/
+5
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
3
-0
/
+8
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*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
3
-0
/
+8
*
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CMakeLists: Disable C4100 and C4324
Morph
2022-10-22
1
-4
/
+0
*
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shader_recompiler: add extended LDC to GLASM backend
Liam
2022-10-02
1
-4
/
+21
*
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chore: fix some typos
Andrea Pappacoda
2022-09-23
1
-1
/
+1
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/
*
video_code: support rectangle texture
FengChen
2022-08-25
1
-0
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
24
-72
/
+48
*
shader_recompiler: Reduce unused includes
ameerj
2022-03-20
6
-14
/
+0
*
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-29
2
-0
/
+138
*
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2022-01-03
2
-0
/
+17
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*
shader: Add integer attribute get optimization pass
ameerj
2021-12-29
2
-0
/
+17
*
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emit_glasm_context_get_set: Fix GetAttribute return value type.
ameerj
2021-12-24
1
-4
/
+4
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/
*
glasm: Move implemented instructions from not_implemented.cpp
ameerj
2021-12-05
7
-169
/
+220
*
shader_recompiler: Adjust emit_context includes
ameerj
2021-12-05
15
-15
/
+15
*
shader_recompiler: Rename backend emit_context files
ameerj
2021-12-05
2
-0
/
+0
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
5
-2
/
+16
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
3
-3
/
+7
*
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-2
/
+1
*
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
2
-0
/
+9
*
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
2
-0
/
+10
*
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
2
-0
/
+6
*
Shader Cahe: Fix Phi Nodes on GLASM.
Fernando Sahmkow
2021-11-02
1
-1
/
+1
*
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
2021-07-26
1
-1
/
+1
*
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
1
-2
/
+5
*
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
2
-3
/
+2
*
shader: GCC fmt 8.0.0 fixes
lat9nq
2021-07-22
1
-3
/
+5
*
opengl: Implement LOP.CC
ameerj
2021-07-22
1
-3
/
+27
*
glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
2
-7
/
+26
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
3
-13
/
+14
*
shader: Remove IAbs64
ReinUsesLisp
2021-07-22
2
-5
/
+0
*
shader: Move loop safety tests to code emission
ReinUsesLisp
2021-07-22
4
-10
/
+18
*
glasm: Implement SetAttribute ViewportMask
ameerj
2021-07-22
2
-1
/
+10
*
shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
4
-1
/
+4
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