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path: root/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp (follow)
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* shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J2023-11-181-3/+3
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* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationGravatar Fernando Sahmkow2023-08-181-4/+19
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* emit_glasm_image: Fix TXQ with MSAA texturesGravatar ameerj2023-01-291-1/+9
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* Merge pull request #9694 from ameerj/txq-mipsGravatar liamwhite2023-01-291-1/+1
|\ | | | | shader_recompiler: TXQ: Skip QueryLevels when possible
| * shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj2023-01-281-1/+1
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* | glasm: Add MS sampler typesGravatar ameerj2023-01-271-5/+6
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* video_code: support rectangle textureGravatar FengChen2022-08-251-0/+2
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-051-1/+1
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* shader: Properly scale image reads and add GL SPIR-V supportGravatar ReinUsesLisp2021-11-161-0/+9
| | | | Thanks for everything!
* glsl/glasm: Pass and use scaling parameters in shadersGravatar ReinUsesLisp2021-11-161-2/+3
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* shader: Add IsTextureScaled opcodeGravatar ReinUsesLisp2021-11-161-0/+8
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* shader: Add loggingGravatar ReinUsesLisp2021-07-221-2/+2
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* glasm: Fix immediate texture coordinateGravatar ReinUsesLisp2021-07-221-0/+1
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* glasm: Use integer lod for TXQGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Catch more register leaksGravatar ReinUsesLisp2021-07-221-10/+17
| | | | | | | | | | | | | Add support for null registers. These are used when an instruction has no usages. This comes handy when an instruction is only used for its CC value, with the caveat of having to invalidate all pseudo-instructions before defining the instruction itself in the register allocator. This commits changes this. Workaround a bug on Nvidia's condition codes conditional execution using branches.
* glasm: Implement image atomicsGravatar ReinUsesLisp2021-07-221-0/+153
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* glasm: Fix potential aliasing bug on cube array samplesGravatar ReinUsesLisp2021-07-221-31/+40
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* glasm: Implement ImageWriteGravatar ReinUsesLisp2021-07-221-4/+7
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* glasm: Implement ImageReadGravatar ReinUsesLisp2021-07-221-3/+42
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* glasm: Implement ImageGradientGravatar ReinUsesLisp2021-07-221-5/+62
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* glasm: Implement ImageQueryLodGravatar ReinUsesLisp2021-07-221-3/+5
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* glasm: Implement ImageFetchGravatar ReinUsesLisp2021-07-221-6/+27
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* glasm: Implement TXQ and improve texture info readsGravatar ReinUsesLisp2021-07-221-49/+50
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* glasm: Implement textureGather instructionsGravatar ReinUsesLisp2021-07-221-11/+92
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* glasm: Add missing return value on move assignmentGravatar ReinUsesLisp2021-07-221-0/+1
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* glasm: Implement TEX and TEXS instructionsGravatar ReinUsesLisp2021-07-221-37/+245
| | | | | Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).
* glasm: Add support for non-2D texture samplesGravatar ReinUsesLisp2021-07-221-4/+26
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* glasm: Reorder unreachable image instructions to the bottomGravatar ReinUsesLisp2021-07-221-97/+97
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* glasm: Add support for texture offsetsGravatar ReinUsesLisp2021-07-221-11/+15
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* glasm: Improve texture sampling instructionsGravatar ReinUsesLisp2021-07-221-23/+43
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* shader_recompiler: GCC fixesGravatar lat9nq2021-07-221-1/+1
| | | | | Fixes members of unnamed union not being accessible, and one function without a declaration.
* glasm: Initial (broken) implementation of TEX on GLASMGravatar ReinUsesLisp2021-07-221-0/+221
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* glasm: Add GLASM backend infrastructureGravatar ReinUsesLisp2021-07-221-0/+0