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path: root/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp (follow)
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* ci: fix new codespell errorsGravatar Liam2023-10-021-1/+1
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-051-1/+1
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* glasm: Catch more register leaksGravatar ReinUsesLisp2021-07-221-1/+3
| | | | | | | | | | | | | Add support for null registers. These are used when an instruction has no usages. This comes handy when an instruction is only used for its CC value, with the caveat of having to invalidate all pseudo-instructions before defining the instruction itself in the register allocator. This commits changes this. Workaround a bug on Nvidia's condition codes conditional execution using branches.
* glasm: Remove unintentional comma on vector insertGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Review all GLASM insts to be aware of register aliasingGravatar ReinUsesLisp2021-07-221-3/+16
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* glasm: Implement more GLASM composite instructionsGravatar ReinUsesLisp2021-07-221-44/+48
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* glasm: Make GLASM aware of typesGravatar ReinUsesLisp2021-07-221-0/+225
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* glasm: Add GLASM backend infrastructureGravatar ReinUsesLisp2021-07-221-0/+0