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emit_glasm.cpp
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Author
Files
Lines
2023-06-25
emit_glasm: Fix lmem size computation
ameerj
1
-1
/
+1
2023-01-27
glasm: Add MS sampler types
ameerj
1
-0
/
+2
2022-11-17
shader: Implement miss attribute layer
FengChen
1
-0
/
+1
2022-09-23
chore: fix some typos
Andrea Pappacoda
1
-1
/
+1
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
1
-0
/
+3
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
1
-1
/
+1
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
1
-0
/
+3
2021-07-26
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
1
-1
/
+1
2021-07-22
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
1
-2
/
+5
2021-07-22
glasm: Add passthrough geometry shader support
ReinUsesLisp
1
-5
/
+23
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
1
-2
/
+4
2021-07-22
shader: Move loop safety tests to code emission
ReinUsesLisp
1
-0
/
+17
2021-07-22
glasm: Implement SetAttribute ViewportMask
ameerj
1
-1
/
+2
2021-07-22
shader: Split profile and runtime info headers
ReinUsesLisp
1
-0
/
+1
2021-07-22
shader: Add logging
ReinUsesLisp
1
-1
/
+1
2021-07-22
glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
1
-3
/
+4
2021-07-22
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
1
-2
/
+1
2021-07-22
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
1
-1
/
+1
2021-07-22
glasm: Implement Y direction
ReinUsesLisp
1
-0
/
+3
2021-07-22
glasm: Release phi node registers after they are no longer needed
ReinUsesLisp
1
-31
/
+22
2021-07-22
glasm: Remove unnecessary value types
ReinUsesLisp
1
-11
/
+1
2021-07-22
glasm: Throw when there are register leaks
ReinUsesLisp
1
-0
/
+3
2021-07-22
glasm: Catch more register leaks
ReinUsesLisp
1
-1
/
+7
2021-07-22
glasm: Fix usage counting on phi nodes
ReinUsesLisp
1
-3
/
+9
2021-07-22
gl_shader_cache,glasm: Conditionally use typeless image reads extension
ReinUsesLisp
1
-2
/
+4
2021-07-22
glasm: Implement forced early Z
ReinUsesLisp
1
-2
/
+6
2021-07-22
shader: Split profile and runtime information in separate structs
ReinUsesLisp
1
-9
/
+10
2021-07-22
glasm: Implement FSWZADD
ameerj
1
-1
/
+15
2021-07-22
glasm: Fix tessellation headers
ReinUsesLisp
1
-2
/
+2
2021-07-22
glasm: Add tessellation shader declarations
ReinUsesLisp
1
-0
/
+35
2021-07-22
glasm: Declare geometry program headers
ReinUsesLisp
1
-0
/
+35
2021-07-22
glasm: Implement ImageRead
ReinUsesLisp
1
-1
/
+2
2021-07-22
glasm: Implement stores to gl_ViewportIndex
ReinUsesLisp
1
-4
/
+12
2021-07-22
glasm: Support textures used in more than one stage
ReinUsesLisp
1
-2
/
+2
2021-07-22
shader: Read branch conditions from an instruction
ReinUsesLisp
1
-1
/
+1
2021-07-22
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
1
-0
/
+3
2021-07-22
emit_glasm: Enable ARB_draw_buffers when needed
ReinUsesLisp
1
-0
/
+4
2021-07-22
shader_recompiler: GCC fixes
lat9nq
1
-8
/
+8
2021-07-22
glasm: Add Void type to GLASM values
ReinUsesLisp
1
-0
/
+1
2021-07-22
glasm: Add graphics specific shader declarations to GLASM
ReinUsesLisp
1
-6
/
+26
2021-07-22
glasm: Implement local memory for glasm
ameerj
1
-0
/
+3
2021-07-22
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
1
-3
/
+56
2021-07-22
glasm: Declare NV_shader_thread_group when needed
ReinUsesLisp
1
-3
/
+4
2021-07-22
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
1
-7
/
+34
2021-07-22
glasm: Implement Storage atomics
ameerj
1
-0
/
+7
2021-07-22
glasm: Ensure reg alloc order across compilers on GLASM
ReinUsesLisp
1
-11
/
+14
2021-07-22
glasm: Enable unintentionally disabled register aliasing on GLASM
ReinUsesLisp
1
-16
/
+11
2021-07-22
glasm: Implement shuffle and vote instructions on GLASM
ReinUsesLisp
1
-0
/
+6
2021-07-22
glasm: Fix register allocation when moving immediate on GLASM
ReinUsesLisp
1
-11
/
+39
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