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Commit message (
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Author
Age
Files
Lines
*
shader_recompiler: add byteswap pattern workaround for Nvidia
Ameer J
2023-11-17
1
-0
/
+1
*
msvc: set warning level to /W4 globally
Danila Malyutin
2023-09-03
1
-2
/
+0
*
Merge pull request #10699 from liamwhite/conditional-barrier
MatÃas Locatti
2023-06-12
1
-0
/
+1
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\
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*
shader_recompiler: remove barriers in conditional control flow when device la...
Liam
2023-06-10
1
-0
/
+1
*
|
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-10
1
-0
/
+1
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/
*
Merge pull request #9300 from ameerj/pch
liamwhite
2022-12-03
1
-0
/
+5
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\
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*
CMake: Use precompiled headers
ameerj
2022-11-29
1
-0
/
+5
*
|
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-03
1
-0
/
+1
|
\
\
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*
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general: fix compile for Apple Clang
Liam
2022-11-22
1
-0
/
+1
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/
*
/
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-12-01
1
-0
/
+1
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/
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
1
-0
/
+1
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\
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*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+1
*
|
CMakeLists: Remove redundant warnings
Morph
2022-10-22
1
-2
/
+0
*
|
CMakeLists: Treat MSVC warnings as errors
Morph
2022-10-22
1
-1
/
+0
*
|
general: Enforce C4800 everywhere except in video_core
Morph
2022-10-22
1
-1
/
+0
*
|
CMakeLists: Remove all redundant warnings
Morph
2022-10-22
1
-8
/
+2
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/
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-0
/
+3
*
CMakeLists: Make variable shadowing a compile-time error
Morph
2022-06-13
1
-3
/
+0
*
shader_recompiler: Rename backend emit_context files
ameerj
2021-12-05
1
-6
/
+6
*
shader: Fix resolution scaling pass
ReinUsesLisp
2021-11-16
1
-0
/
+1
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Add int64 to int32 lowering pass
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Rename maxwell/program.h to translate_program.h
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
ameerj
2021-07-22
1
-1
/
+0
*
glsl: Rework variable allocator to allow for variable reuse
ameerj
2021-07-22
1
-2
/
+2
*
glsl: Initial backend
ameerj
2021-07-22
1
-0
/
+26
*
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
glasm: Implement image atomics
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
glasm: Add GLASM backend infrastructure
ReinUsesLisp
2021-07-22
1
-4
/
+30
*
Move SPIR-V emission functions to their own header
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
1
-0
/
+2
*
shader: Remove shader util
ReinUsesLisp
2021-07-22
1
-6
/
+0
*
shader: Implement VertexA stage
FernandoS27
2021-07-22
1
-0
/
+1
*
cmake: Link to common in shader_recompiler
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
1
-0
/
+3
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-0
/
+2
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
1
-0
/
+2
*
shader: Implement AL2P
FernandoS27
2021-07-22
1
-0
/
+1
*
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Implement MEMBAR
FernandoS27
2021-07-22
1
-0
/
+2
*
shader: Implement TXD
FernandoS27
2021-07-22
1
-0
/
+1
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