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* yuzu: Add ui files for multiplayer roomsGravatar FearlessTobi2022-07-254-19/+20
* network: Add initial files and enet dependencyGravatar FearlessTobi2022-07-2511-0/+2889
* Massive removal of unused modulesGravatar James Rowe2018-01-129-1792/+0
* Fixed type conversion ambiguityGravatar Huw Pascoe2017-09-301-1/+1
* Added missing parts in libnetwork (#2838)Gravatar B3n302017-08-196-36/+296
* Network: Moved NintendoOUI initalization to RoomMember constructorGravatar B3n302017-07-262-3/+4
* Network: Changed timeout for receiving packets to 100msGravatar B3n302017-07-165-43/+50
* Network: Propagate Room closing to connected membersGravatar B3n302017-07-163-3/+28
* Network: Made send async in RoomMemberGravatar B3n302017-07-164-25/+70
* Network: Send the game titleGravatar B3n302017-07-166-114/+185
* Network: Enable sending and receiving chat messagesGravatar B3n302017-07-163-0/+79
* Network: Handle the disconnect of a clientGravatar B3n302017-07-161-1/+18
* Network: Enable to send WifiPacketsGravatar B3n302017-07-163-1/+82
* Network: Send JoinRequest and handle the answer in RoomMemberGravatar B3n302017-07-162-2/+125
* Network: Handle join request in RoomGravatar B3n302017-07-162-1/+205
* Network: Added Packet class for serializationGravatar B3n302017-07-163-0/+423
* Network: Threads for Room and RoomMemberGravatar B3n302017-07-164-13/+119
* Implement basic virtual Room support based on enet (#2803)Gravatar B3n302017-07-077-0/+350