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* Fix more typosGravatar Viktor Szépe2024-01-152-2/+2
* msvc: set warning level to /W4 globallyGravatar Danila Malyutin2023-09-031-1/+1
* general: fix spelling mistakesGravatar Liam2023-03-123-10/+10
* cmake: use correct boost imported targetsGravatar Alexandre Bouvier2023-02-281-1/+1
* cmake: prefer system librariesGravatar Alexandre Bouvier2022-12-041-1/+1
* CMake: Consolidate common PCH headersGravatar ameerj2022-11-301-7/+1
* CMake: Use precompiled headersGravatar ameerj2022-11-292-0/+17
* Merge pull request #8876 from FearlessTobi/multiplayer-part3Gravatar bunnei2022-10-014-1/+155
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| * Address some review commentsGravatar FearlessTobi2022-09-201-1/+1
| * ldn: Initial implementationGravatar FearlessTobi2022-09-094-1/+155
* | chore: fix some typosGravatar Andrea Pappacoda2022-09-231-1/+1
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* yuzu: Display current game version in multiplayer roomGravatar FearlessTobi2022-08-273-6/+12
* network: Use lower timeout for enet_host_serviceGravatar FearlessTobi2022-08-272-2/+2
* yuzu_room: Remove dependency on coreGravatar FearlessTobi2022-08-273-0/+268
* core, network: Add ability to proxy socket packetsGravatar FearlessTobi2022-08-154-209/+168
* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-0/+3
* network: Address review commentsGravatar FearlessTobi2022-07-254-195/+195
* network, yuzu: Make copyright headers SPDX-compliantGravatar FearlessTobi2022-07-2510-30/+20
* network, yuzu: Improve variable naming and style consistencyGravatar FearlessTobi2022-07-256-30/+32
* yuzu_cmd: Fix compilationGravatar FearlessTobi2022-07-251-12/+0
* network: Move global state into a seperate classGravatar FearlessTobi2022-07-252-15/+25
* common: multiplayer: Use GameInfo typeGravatar german772022-07-253-8/+5
* Address second part of review commentsGravatar FearlessTobi2022-07-253-29/+14
* Address first part of review commentsGravatar FearlessTobi2022-07-251-1/+1
* Fix compilation on linux gccGravatar FearlessTobi2022-07-252-18/+19
* yuzu: Add ui files for multiplayer roomsGravatar FearlessTobi2022-07-254-19/+20
* network: Add initial files and enet dependencyGravatar FearlessTobi2022-07-2511-0/+2889
* Massive removal of unused modulesGravatar James Rowe2018-01-129-1792/+0
* Fixed type conversion ambiguityGravatar Huw Pascoe2017-09-301-1/+1
* Added missing parts in libnetwork (#2838)Gravatar B3n302017-08-196-36/+296
* Network: Moved NintendoOUI initalization to RoomMember constructorGravatar B3n302017-07-262-3/+4
* Network: Changed timeout for receiving packets to 100msGravatar B3n302017-07-165-43/+50
* Network: Propagate Room closing to connected membersGravatar B3n302017-07-163-3/+28
* Network: Made send async in RoomMemberGravatar B3n302017-07-164-25/+70
* Network: Send the game titleGravatar B3n302017-07-166-114/+185
* Network: Enable sending and receiving chat messagesGravatar B3n302017-07-163-0/+79
* Network: Handle the disconnect of a clientGravatar B3n302017-07-161-1/+18
* Network: Enable to send WifiPacketsGravatar B3n302017-07-163-1/+82
* Network: Send JoinRequest and handle the answer in RoomMemberGravatar B3n302017-07-162-2/+125
* Network: Handle join request in RoomGravatar B3n302017-07-162-1/+205
* Network: Added Packet class for serializationGravatar B3n302017-07-163-0/+423
* Network: Threads for Room and RoomMemberGravatar B3n302017-07-164-13/+119
* Implement basic virtual Room support based on enet (#2803)Gravatar B3n302017-07-077-0/+350