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path: root/src/network/room.h (unfollow)
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2022-09-09ldn: Initial implementationGravatar FearlessTobi1-0/+1
2022-08-15core, network: Add ability to proxy socket packetsGravatar FearlessTobi1-9/+5
2022-07-25network, yuzu: Make copyright headers SPDX-compliantGravatar FearlessTobi1-3/+2
2022-07-25common: multiplayer: Use GameInfo typeGravatar german771-2/+1
2022-07-25Address second part of review commentsGravatar FearlessTobi1-26/+6
2022-07-25Address first part of review commentsGravatar FearlessTobi1-1/+1
2022-07-25yuzu: Add ui files for multiplayer roomsGravatar FearlessTobi1-2/+2
2022-07-25network: Add initial files and enet dependencyGravatar FearlessTobi1-0/+173
2018-01-12Massive removal of unused modulesGravatar James Rowe1-101/+0
2017-08-19Added missing parts in libnetwork (#2838)Gravatar B3n301-1/+18
2017-07-26Network: Moved NintendoOUI initalization to RoomMember constructorGravatar B3n301-1/+1
2017-07-16Network: Changed timeout for receiving packets to 100msGravatar B3n301-2/+1
2017-07-16Network: Made send async in RoomMemberGravatar B3n301-1/+5
2017-07-16Network: Send the game titleGravatar B3n301-2/+5
2017-07-16Network: Handle join request in RoomGravatar B3n301-0/+6
2017-07-16Network: Threads for Room and RoomMemberGravatar B3n301-1/+13
2017-07-07Implement basic virtual Room support based on enet (#2803)Gravatar B3n301-0/+60