| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2023-07-05 | input_common: Avoid potential division by zero | 1 | -2/+3 | ||
| 2023-06-30 | yuzu: Ensure mouse panning can't be enabled with real mouse emulation | 1 | -6/+11 | ||
| 2023-06-28 | input_common: Tune mouse controls | 1 | -37/+36 | ||
| 2023-06-12 | input_common: Redesign mouse panning | 1 | -50/+49 | ||
| 2023-04-14 | input_common: minor fix to mouse movement | 1 | -1/+1 | ||
| 2023-03-12 | general: fix spelling mistakes | 1 | -2/+2 | ||
| 2023-03-07 | input_common: Increase mouse sensitivity range | 1 | -9/+18 | ||
| 2023-02-21 | input_common: Implement dedicated motion from mouse | 1 | -16/+78 | ||
| 2023-02-16 | input_common: Split mouse input into individual devices | 1 | -20/+47 | ||
| 2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change ↵ | 1 | -1/+1 | ||
| constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com> | |||||
| 2023-02-14 | add static lifetime to constexpr values to force compile time evaluation ↵ | 1 | -1/+1 | ||
| where possible Signed-off-by: arades79 <scravers@protonmail.com> | |||||
| 2022-11-22 | general: fix compile for Apple Clang | 1 | -1/+0 | ||
| 2022-10-03 | common: remove "yuzu:" prefix from thread names | 1 | -1/+1 | ||
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | 1 | -3/+2 | ||
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||||
| 2022-02-05 | general: Rename NewUUID to UUID, and remove the previous UUID impl | 1 | -1/+1 | ||
| This completes the removal of the old UUID implementation. | |||||
| 2022-02-05 | input/hid: Migrate to the new UUID implementation | 1 | -1/+1 | ||
| 2022-01-17 | input_common: fix copy-paste error | 1 | -1/+1 | ||
| Found by static analysis with PVS-Studio. | |||||
| 2022-01-16 | input_common: Reintroduce motion from mouse and use button names | 1 | -1/+32 | ||
| 2021-12-13 | input_engine: std::move engine name where applicable | 1 | -1/+1 | ||
| We can allow the name to be moved into, allowing allocations to be avoided. | |||||
| 2021-11-24 | input_common: Move button names to the frontend | 1 | -3/+6 | ||
| 2021-11-24 | kraken: Address comments from review | 1 | -1/+1 | ||
| Fix compiler bug | |||||
| 2021-11-24 | core/hid: Improve accuary of mouse implementation | 1 | -8/+13 | ||
| 2021-11-24 | core/hid: Fully implement native mouse | 1 | -6/+25 | ||
| 2021-11-24 | second commit lion review | 1 | -0/+5 | ||
| 2021-11-24 | settings: Fix mouse and keyboard mappings | 1 | -1/+16 | ||
| 2021-11-24 | input_common: Rewrite mouse | 1 | -0/+138 | ||