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* | | Merge pull request #64 from shinyquagsire23/hid-timingGravatar bunnei2018-01-171-3/+3
|\ \ \ | | | | | | | | hid: Adjust timing based on actual hardware
| * | | hid: Adjust timing based on actual hardwareGravatar shinyquagsire232018-01-171-3/+3
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* | | | Merge pull request #70 from flerovii/nvdrv-closeGravatar bunnei2018-01-174-0/+26
|\ \ \ \ | | | | | | | | | | nvdrv: stubbed Close(cmd 2)
| * | | | nvdrv: stubbed Close(cmd 2)Gravatar Frederic Meyer2018-01-174-0/+26
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* | | | | svc: Clang-format fix.Gravatar bunnei2018-01-171-6/+4
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* | | | Merge pull request #62 from bunnei/domain-close-handleGravatar bunnei2018-01-173-3/+35
|\ \ \ \ | |/ / / |/| | | Implement IPC domain command CloseVirtualHandle
| * | | hle_ipc: Clang format.Gravatar bunnei2018-01-171-2/+3
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| * | | ipc: Implement domain command CloseVirtualHandle.Gravatar bunnei2018-01-173-3/+34
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* | | | Fix gdbstub typo, fixes Citra #3318Gravatar River City Ransomware2018-01-171-1/+1
| |/ / |/| | | | | Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
* | | Merge pull request #60 from jroweboy/game-frameGravatar bunnei2018-01-172-1/+4
|\ \ \ | |/ / |/| | UI: Fix frame rate perf stats
| * | UI: Fix frame rate perf statsGravatar James Rowe2018-01-162-1/+4
| | | | | | | | | | | | Adds in a missing EndGameFrame when nvdrv swaps buffers
* | | Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-metaGravatar bunnei2018-01-162-88/+125
|\ \ \ | |/ / |/| | hid: Write to all layouts, implement circular buffers, set up controller metadata.
| * | hid: clang-formatGravatar shinyquagsire232018-01-161-3/+3
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| * | hid: Adjust for style guideGravatar shinyquagsire232018-01-162-63/+68
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| * | hid: Write to all layouts, implement circular buffers, set up controller ↵Gravatar shinyquagsire232018-01-162-39/+71
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* | acc_u0: Add IPC interface and stub InitializeApplicationInfo.Gravatar bunnei2018-01-166-0/+86
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* | applet_oe: Fix GetOperationMode and GetPerformanceMode.Gravatar bunnei2018-01-161-2/+2
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* | NV: Implemented the nvdrv service, which uses the same interface as nvdrv:aGravatar Subv2018-01-164-16/+18
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* | NV: Move the nvdrv classes into the Nvidia namespace, and move the ↵Gravatar Subv2018-01-1613-165/+95
| | | | | | | | functionality to a s single module that services call.
* | VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplayGravatar Subv2018-01-162-3/+85
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* | Services: Stubbed APM::OpenSession and the ISession interface.Gravatar Subv2018-01-163-2/+53
| | | | | | | | | | | | # Conflicts: # src/core/hle/service/am/applet_oe.cpp # src/core/hle/service/apm/apm.cpp
* | AppletOE: Stub a bunch of functions required by libnx homebrew.Gravatar Subv2018-01-161-4/+62
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* | SVC: Correct some return values in svcGetInfo and added TitleId and ↵Gravatar Subv2018-01-161-6/+21
| | | | | | | | | | | | | | PrivilegedProcessId stubs. # Conflicts: # src/core/hle/kernel/svc.cpp
* | SVC: Add 4.0.0+ comment to GetInfoType enum values.Gravatar Subv2018-01-161-0/+1
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* | IPC: Push domain objects as move handles when not in a domain.Gravatar Subv2018-01-162-2/+28
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* | Merge pull request #52 from ogniK5377/fspGravatar bunnei2018-01-166-5/+90
|\ \ | | | | | | added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
| * | Update memory.hGravatar David2018-01-161-2/+2
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| * | SetThreadCoreMask stub, time to implement fspGravatar David Marcec2018-01-161-1/+6
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| * | implemented more of ISelfController and IApplicationFunctionsGravatar David Marcec2018-01-161-0/+53
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| * | Added more svcGetInfo pairsGravatar David Marcec2018-01-164-2/+29
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| * | Increased heap size and changed tls area vaddrGravatar David Marcec2018-01-161-2/+2
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* | | Merge pull request #44 from Rozelette/masterGravatar bunnei2018-01-161-3/+7
|\ \ \ | | | | | | | | nso: Modify .bss size calculation logic
| * | | nso: Modify .bss size calculation logicGravatar Rozlette2018-01-161-3/+7
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* | | clang-formatGravatar MerryMage2018-01-1613-37/+31
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* | Build: Automagically handle unicornGravatar James Rowe2018-01-161-1/+1
| | | | | | | | | | | | | | On MSVC if unicorn isn't found, fallback to bundled unicorn On everything else, fallback to building unicorn in externals Also fixes loading unicorn in msvc
* | Build: Add unicorn as a submodule and build it if neededGravatar James Rowe2018-01-161-1/+1
|/ | | | | | | Adds a cmake custom target that will build unicorn on first compile and uses this in the build scripts as well. Updates Appveyor and Travis build scripts to work with the new unicorn build, and updates the paths to all of the different artifacts.
* nso: Load subsdk4 if available.Gravatar bunnei2018-01-151-1/+1
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* pctl: Clang format.Gravatar bunnei2018-01-151-1/+1
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* pctl: GetService should return an IParentalControlService interface.Gravatar bunnei2018-01-151-3/+8
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* applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.Gravatar bunnei2018-01-151-2/+55
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* settings: Fix button mappings array to have correct entries.Gravatar bunnei2018-01-151-2/+6
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* Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-startGravatar bunnei2018-01-153-17/+450
|\ | | | | HID Sharedmem Impl Start
| * hid: Bare-minimum sharedmem inputGravatar shinyquagsire232018-01-152-2/+88
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| * hid: Remove redundant HID prefix on structs/enumsGravatar shinyquagsire232018-01-151-73/+73
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| * settings: Screenshot buttonGravatar shinyquagsire232018-01-151-0/+2
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| * settings: adjust button configs for Switch controllersGravatar shinyquagsire232018-01-151-17/+50
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| * hid: Add sharedmem structsGravatar shinyquagsire232018-01-151-0/+312
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* | vi: Add IManagerDisplayService::CloseDisplay functionGravatar bsaleil2018-01-151-0/+10
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* Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue ↵Gravatar David Marcec2018-01-141-1/+1
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* renderer: Render previous frame when no new one is available.Gravatar bunnei2018-01-141-1/+4
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