| Commit message (Collapse) | Author | Age | Files | Lines |
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to allocate a region of a given size.
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Prevents a potential bug when using RLE records in an IPS patch.
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service/usb: Update service function tables
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Updated based off the information provided by Hexkyz on Switchbrew.
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service/acc: Silence compiler truncation warnings
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This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
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Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
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Allows unindenting the other branch's code.
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kernel/error: Amend error return code values
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Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
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ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
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This is what the kernel does in this instance.
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These are now entirely unused and can be removed.
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Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
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priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
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The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
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The kernel appears to return 0xF601 for this case.
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profile_manager: Use std::optional instead of boost::optional
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Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
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npad: Remove unused controller variable from OnInit()
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This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
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perf_stats: Remove unused variable within DoFrameLimiting()
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This hasn't been used since ba8ff096fdc9f7ab101851c4cd06c3244a7d84c3
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aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
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We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.
We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
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file_sys: Remove unused variables
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Also gets rid of an unused variable.
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qt: Add UI to manage emulated user profiles
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Added break types to svcBreak
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There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
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* Fixed conflict with nfp
* Few fixups for nfc
* Conflict 2
* Fixed AttachAvailabilityChangeEvent
* Conflict 3
* Fixed byte padding
* Refactored amiibo to not reside in "System"
* Removed remaining references of nfc from system
* used enum for Nfc GetStateOld
* Added missing newline
* Moved file operations to front end
* Conflict 4
* Amiibos now use structs and added mutexes
* Removed amiibo_path
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patch_manager: Add support for LayeredFS on DLC RomFS
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Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
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kernel/process: Make the handle table per-process
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In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
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