| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #1028 from ogniK5377/aoa | 2018-08-12 | 1 | -5/+26 | |
| |\ | | | | | Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount | ||||
| | * | Pushed the requested sample rate instead of our fixed sample rate | 2018-08-12 | 1 | -4/+2 | |
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| | * | Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & ↵ | 2018-08-12 | 1 | -5/+28 | |
| | | | | | | | | | | | | | GetAudioRendererMixBufferCount GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time | ||||
| * | | hid: disable clang-format around tables | 2018-08-12 | 1 | -4/+5 | |
| | | | | | | | | | Prevents clang-format from butchering them. | ||||
| * | | hid: Stub DisconnectNpad() | 2018-08-12 | 1 | -1/+7 | |
| | | | | | | | | | This is required by ARMS. | ||||
| * | | Stub UpdateUserPresence | 2018-08-12 | 1 | -1/+8 | |
| |/ | | | | Needed for Retro City Rampage to go in game | ||||
| * | Merge pull request #1022 from bunnei/fix-splat | 2018-08-11 | 2 | -2/+103 | |
| |\ | | | | | Several Friend service fixes | ||||
| | * | friend: Stub DeclareCloseOnlinePlaySession. | 2018-08-11 | 1 | -1/+10 | |
| | | | | | | | | | - Used by Splatoon 2. | ||||
| | * | friend: Fix CreateFriendService to return an IFriendService interface. | 2018-08-11 | 1 | -2/+86 | |
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| | * | server_session: Provide more useful information and don't crash on bad IPC ↵ | 2018-08-11 | 1 | -0/+8 | |
| | | | | | | | | | request. | ||||
| * | | core: Namespace EmuWindow | 2018-08-11 | 4 | -5/+16 | |
| |/ | | | | Gets the class out of the global namespace. | ||||
| * | Merge pull request #970 from DarkLordZach/loader-errors | 2018-08-11 | 14 | -103/+219 | |
| |\ | | | | | loader: Add more descriptive errors | ||||
| | * | loader: Add more descriptive errors | 2018-08-09 | 14 | -103/+219 | |
| | | | | | | | Full list of new errors and descriptions in core/loader/loader.h | ||||
| * | | video_core; Get rid of global g_toggle_framelimit_enabled variable | 2018-08-10 | 2 | -5/+2 | |
| |/ | | | | | | | | | Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes. | ||||
| * | Merge pull request #997 from lioncash/const-func | 2018-08-09 | 4 | -4/+4 | |
| |\ | | | | | core: Make function reference parameters const where applicable | ||||
| | * | buffer_queue: Make reference parameter of SetPreallocatedBuffer const | 2018-08-09 | 2 | -2/+2 | |
| | | | | | | | | | | | | | | | | | This is simply copied by value, so there's no need to make it a modifiable reference. While we're at it, make the names of the parameters match its definition. | ||||
| | * | hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const | 2018-08-09 | 2 | -2/+2 | |
| | | | | | | | | | | | This function doesn't modify anything within the reference Thread instance. | ||||
| * | | Merge pull request #990 from lioncash/entry | 2018-08-09 | 2 | -9/+12 | |
| |\ \ | | | | | | | fsp_srv: Emplace entries first when building index instead of emplacing last | ||||
| | * | | fsp_srv: Use std::string_view's copy() function instead of strncpy() | 2018-08-08 | 2 | -8/+10 | |
| | | | | | | | | | | | | | | | | | | | Given elements inserted into a vector are zeroed out, we can just copy MAX_LEN - 1 elements and the data will already be properly null terminated. | ||||
| | * | | fsp_srv: Emplace entries first when building index instead of emplacing last | 2018-08-08 | 1 | -2/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current way were doing it would require copying a 768 character buffer (part of the Entry struct) to the new element in the vector. Given it's a plain array, std::move won't eliminate that. Instead, we can emplace an instance directly into the destination buffer and then fill it out, avoiding the need to perform any unnecessary copies. Given this is done in a loop, we can request the destination to allocate all of the necessary memory ahead of time, avoiding the need to potentially keep reallocating over and over on every few insertions into the vector. | ||||
| * | | | Merge pull request #897 from DarkLordZach/vfs-accuracy-2 | 2018-08-09 | 13 | -113/+560 | |
| |\ \ \ | |_|/ |/| | | vfs: Add VfsFilesystem and fix RealVfs* implementations | ||||
| | * | | vfs: Fix documentation | 2018-08-08 | 1 | -2/+2 | |
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| | * | | vfs: Fix typo in VfsFilesystem docs | 2018-08-08 | 1 | -1/+1 | |
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| | * | | file_util: Use enum instead of bool for specifing path behavior | 2018-08-08 | 1 | -17/+27 | |
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| | * | | loader: Remove unused IdentifyFile overload | 2018-08-08 | 2 | -12/+0 | |
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| | * | | vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory | 2018-08-08 | 1 | -2/+10 | |
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| | * | | file_sys: Add missing include in savedata_factory | 2018-08-08 | 1 | -0/+1 | |
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| | * | | core: Port core to VfsFilesystem for file access | 2018-08-08 | 6 | -13/+34 | |
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| | * | | vfs: Add unreachable assert to file permissions converter | 2018-08-08 | 1 | -1/+3 | |
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| | * | | vfs: Add RealVfsFilesystem implementation | 2018-08-08 | 2 | -81/+290 | |
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| | * | | vfs: Add VfsFilesystem interface and default implementation | 2018-08-08 | 2 | -3/+211 | |
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| | * | | filesystem: Remove unnecessary if conditions | 2018-08-08 | 1 | -1/+1 | |
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| * | | | Merge pull request #986 from mailwl/acc-loadimage | 2018-08-08 | 1 | -1/+22 | |
| |\ \ \ | |/ / |/| | | Service/Account: stub LoadImage function | ||||
| | * | | Service/Account: stub LoadImage function | 2018-08-08 | 1 | -1/+22 | |
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| * | | | Merge pull request #978 from bunnei/fixioctl | 2018-08-08 | 1 | -1/+1 | |
| |\ \ \ | | | | | | | | | nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | ||||
| | * | | | nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | 2018-08-08 | 1 | -1/+1 | |
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| * | | | | Merge pull request #975 from bunnei/am-stub | 2018-08-08 | 2 | -1/+9 | |
| |\ \ \ \ | |_|_|/ |/| | | | am: Stub SetScreenShotImageOrientation. | ||||
| | * | | | am: Stub SetScreenShotImageOrientation. | 2018-08-08 | 2 | -1/+9 | |
| | |/ / | | | | | | | | | | - Used by Super Mario Odyssey. | ||||
| * | | | Merge pull request #850 from DarkLordZach/icon-meta | 2018-08-08 | 12 | -8/+128 | |
| |\ \ \ | | | | | | | | | Add Icons and Metadata Support | ||||
| | * | | | loader: Add icon and title support to XCI | 2018-08-06 | 6 | -3/+43 | |
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| | * | | | Use const where applicable | 2018-08-06 | 2 | -2/+2 | |
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| | * | | | Avoid parsing RomFS to directory in NCA | 2018-08-06 | 7 | -6/+86 | |
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| * | | | | Merge pull request #958 from lioncash/nv-global | 2018-08-08 | 5 | -11/+22 | |
| |\ \ \ \ | |_|_|/ |/| | | | nvdrv: Get rid of global std::weak_ptr | ||||
| | * | | | nvdrv: Get rid of global std::weak_ptr | 2018-08-07 | 5 | -11/+22 | |
| | | |/ | |/| | | | | | | | | | | Rather than use global state, we can simply pass the instance into the NVFlinger instance directly. | ||||
| * | | | Merge pull request #965 from lioncash/unused-files | 2018-08-08 | 3 | -126/+0 | |
| |\ \ \ | | | | | | | | | hle: Remove unused romfs.cpp/.h | ||||
| | * | | | hle: Remove unused romfs.cpp/.h | 2018-08-07 | 3 | -126/+0 | |
| | |/ / | | | | | | | | | | These files are no longer used, so we can get rid of them. | ||||
| * | | | Merge pull request #974 from lioncash/acc | 2018-08-08 | 2 | -2/+2 | |
| |\ \ \ | | | | | | | | | acc: Add missing function table entries for GetUserCount | ||||
| | * | | | acc: Add missing function table entries for GetUserCount | 2018-08-07 | 2 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | | Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well. | ||||
| * | | | | hid: fix IsSixAxisSensorAtRest() response | 2018-08-08 | 1 | -1/+1 | |
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| * / / | acc: Stub GetUserCount. (#973) | 2018-08-07 | 3 | -1/+9 | |
| |/ / | | | | | - Used by Pokken Tournament DX. | ||||