| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | NvFlinger: Remove leftover from corrections and clang format. | 2019-10-04 | 1 | -4/+0 | |
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| * | Core: Wait for GPU to be idle before shutting down. | 2019-10-04 | 1 | -0/+2 | |
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| * | Nvdrv: Correct Event setup in Nvdrv | 2019-10-04 | 2 | -23/+14 | |
| | | | | | Events are supposed to be cleared on quering. This fixes that issue. | ||||
| * | NVFlinger: Reverse the change that only signaled events on buffer acquire. | 2019-10-04 | 2 | -20/+1 | |
| | | | | | | This has been hardware tested and it seems that NVFlinger will still signal even if there are no buffers to present. | ||||
| * | Nvdrv: Do framelimiting only in the CPU Thread | 2019-10-04 | 1 | -0/+4 | |
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| * | NvFlinger: Don't swap buffers if a frame is missing and always trigger event ↵ | 2019-10-04 | 1 | -1/+3 | |
| | | | | | in sync gpu. | ||||
| * | GPU_Async: Correct fences, display events and more. | 2019-10-04 | 2 | -2/+21 | |
| | | | | | | | | This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time. | ||||
| * | Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs | 2019-10-04 | 2 | -3/+9 | |
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| * | Merge pull request #2936 from VPeruS/use-isallzeroarray | 2019-10-04 | 1 | -1/+1 | |
| |\ | | | | | [crypto] Use IsAllZeroArray helper function | ||||
| | * | [crypto] Use IsAllZeroArray helper function | 2019-10-02 | 1 | -1/+1 | |
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| * | | Merge pull request #2539 from DarkLordZach/bcat | 2019-10-03 | 26 | -40/+1636 | |
| |\ \ | |/ |/| | bcat: Implement BCAT service and connect to yuzu Boxcat server | ||||
| | * | qt: Add service dialog | 2019-10-02 | 1 | -6/+5 | |
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| | * | boxcat: Use updated game-asset API URL and tags | 2019-10-01 | 1 | -6/+6 | |
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| | * | bcat: Add FSC accessors for BCAT data | 2019-10-01 | 10 | -31/+51 | |
| | | | | | | | Ports BCAT to use FSC interface | ||||
| | * | boxcat: Implement events global field | 2019-09-30 | 3 | -12/+14 | |
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| | * | bcat: Implement DeliveryCacheProgressImpl structure | 2019-09-30 | 6 | -88/+314 | |
| | | | | | | | Huge thanks to lioncash for re-ing this for me. | ||||
| | * | boxcat: Use Etag header names for file digest | 2019-09-30 | 2 | -24/+21 | |
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| | * | boxcat: Add downloading and client for launch parameter data | 2019-09-30 | 2 | -16/+77 | |
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| | * | bcat: Add backend function for BCAT Indirect (launch parameter) | 2019-09-30 | 2 | -0/+11 | |
| | | | | | | | | | Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific. | ||||
| | * | bcat: Expose CreateBackendFromSettings helper function | 2019-09-30 | 2 | -2/+2 | |
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| | * | am: Unstub PopLaunchParameter and add bcat connection for app-specific data | 2019-09-30 | 2 | -16/+52 | |
| | | | | | | | | | Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat, | ||||
| | * | bcat: Implement cmd 90201 ClearDeliveryCacheStorage | 2019-09-30 | 1 | -1/+23 | |
| | | | | | | | | | Takes a title ID and simply deletes all the data for that title ID's bcat. Invokes the respective backend command. | ||||
| | * | bcat: Implement cmd 30100 SetPassphrase | 2019-09-30 | 1 | -1/+33 | |
| | | | | | | | | | Takes a title ID and passphrase (0x40 byte string) and passes it to the backend. | ||||
| | * | bcat: Implement cmd RequestSyncDeliveryCache and variant | 2019-09-30 | 1 | -2/+70 | |
| | | | | | | | | | Variant also supports only updating a single directory. These just both invoke backend commands. | ||||
| | * | bcat: Implement IDeliveryCacheProgressService commands | 2019-09-30 | 1 | -0/+131 | |
| | | | | | | | | | Used to query completion status and events for the current delivery task. | ||||
| | * | bcat: Implement IDeliveryCacheFileService commands | 2019-09-30 | 1 | -0/+117 | |
| | | | | | | | | | Used to read the contents of files and access their metadata. | ||||
| | * | bcat: Implement IDeliveryCacheDirectoryService commands | 2019-09-30 | 1 | -0/+99 | |
| | | | | | | | | | Used to list and get directories at the root level. | ||||
| | * | bcat: Implement IDeliveryCacheStorageService commands | 2019-09-30 | 1 | -0/+58 | |
| | | | | | | | | | Used to create subclasses to manage files and directories and to list directories. | ||||
| | * | bcat: Add commands to create IDeliveryCacheStorageService | 2019-09-30 | 3 | -2/+32 | |
| | | | | | | | | | Used to access contents of download. | ||||
| | * | module: Create BCAT backend based upon Settings value on construction | 2019-09-30 | 3 | -1/+36 | |
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| | * | bcat: Add BCAT backend for Boxcat service | 2019-09-30 | 2 | -0/+407 | |
| | | | | | | | | | Downloads content from yuzu servers and unpacks it into the temporary directory provided. Fully supports all Backend features except passphrase. | ||||
| | * | bcat: Add backend class to generify the functions of BCAT | 2019-09-30 | 2 | -0/+100 | |
| | | | | | | | | | Provides the most abstract simplified functions of BCAT as functions. Also includes a NullBackend class which is just a no-op. | ||||
| | * | settings: Add option to set BCAT backend | 2019-09-30 | 2 | -0/+6 | |
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| | * | nifm: Signal to applications that internet access is available | 2019-09-30 | 1 | -3/+10 | |
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| | * | core/loader: Track the NSO build ID of the current process | 2019-09-30 | 3 | -0/+14 | |
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| | * | applets: Add accessor for AppletFrontendSet | 2019-09-30 | 2 | -0/+6 | |
| | | | | | | | | | Allows other services to call applets without using LLE. | ||||
| | * | filesystem: Add getter for BCAT temporary directory | 2019-09-30 | 3 | -0/+16 | |
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| | * | vfs: Add function to extract ZIP file into virtual filesystem | 2019-09-30 | 2 | -0/+96 | |
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| | * | Revert "arm_dynarmic: Check if jit is nullptr when preparing reschedule" | 2019-09-29 | 1 | -3/+0 | |
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| | * | Merge pull request #2574 from DarkLordZach/dynarmic-jit-nullptr | 2019-09-29 | 1 | -0/+3 | |
| | |\ | | | | | | | arm_dynarmic: Check if jit is nullptr when preparing reschedule | ||||
| | | * | arm_dynarmic: Check if jit is nullptr when preparing reschedule | 2019-06-10 | 1 | -0/+3 | |
| | | | | | | | | | | | | | Prevents crash with multiprocess loading. | ||||
| * | | | Signal styleset changes at a better time | 2019-09-24 | 1 | -8/+2 | |
| |/ / | | | | | | | We should signal when a net controller is added and our event should be manual, not automatic. | ||||
| * | | Merge pull request #2683 from DarkLordZach/lock-exit | 2019-09-23 | 6 | -7/+48 | |
| |\ \ | | | | | | | am: Implement exit locking and self exit commands | ||||
| | * | | qt: Prompt user for confirmation if exit lock is active | 2019-09-21 | 1 | -1/+1 | |
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| | * | | am: Implement ISelfController ExitLock commands | 2019-09-21 | 1 | -2/+6 | |
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| | * | | am: Implement ISelfController Exit | 2019-09-21 | 4 | -4/+20 | |
| | | | | | | | | | | | | | Closes the current application. | ||||
| | * | | am: Add RequestExit event to AppletMessageQueue | 2019-09-21 | 2 | -0/+6 | |
| | | | | | | | | | | | | | Tested against libnx, signals to games to begin cleanup. | ||||
| | * | | core: Track system exit lock status | 2019-09-21 | 2 | -0/+15 | |
| | | | | | | | | | | | | | Used to determine if yuzu should confirm before pausing or stopping a game. | ||||
| * | | | Merge pull request #2876 from ogniK5377/AcquireNpadStyleSetUpdateEventHandle-fix | 2019-09-22 | 3 | -11/+18 | |
| |\ \ \ | | | | | | | | | AcquireNpadStyleSetUpdateEventHandle should have a separate event for each controller type | ||||
| | * | | | removed comment | 2019-09-22 | 1 | -1/+0 | |
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