| Commit message (Collapse) | Author | Age | Files | Lines |
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ldr_ro: Complete LDR:RO implementation
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Includes actual unmapping and address error checking.
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Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
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Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
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Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
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Credits to Subv
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Fixes unmapped spam in SMP and buffer size errors in some other games
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Implemented CalculateStandardUserSystemClockDifferenceByUser
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Seems pokemon calls this sometimes and it caused "random crashes"
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vi: Implement TransactParcel for Disconnect and DetachBuffer
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Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
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svc: ResetSignal is not stubbed
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https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
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Added various bluetooth based cmds for palma
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It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
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hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
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Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
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Implement SetMemoryPermission
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game_list: Optimize game list refresh
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Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
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Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
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Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
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file_sys/errors: Clean up error code values
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Rather than keeping around unused values, we can just introduce them as
needed.
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There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
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Keeps filesystem-related error codes in one spot.
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
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* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
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csrng: Use random integer distribution instead of raw engine
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Prevents returning the same value every single call.
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kernel/thread: Deduplicate scheduler switching code
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The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
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patch_manager: Add support for dumping uncompressed NSOs
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When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
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Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
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Equates to yuzu_dir/dump/<title id>/
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service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
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RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
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acc/profile_manager: Minor cleanup-related changes
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ParseUserSaveFile()
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Avoids relying on fmt always being indirectly included.
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service/acc: Correct error case within TrySelectUserWithoutInteraction()
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empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
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nfp: Correct erroneous sizeof expression within GetTagInfo()
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