| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update clang format | 2018-07-02 | 1 | -5/+5 | |
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| * | Rename logging macro back to LOG_* | 2018-07-02 | 6 | -27/+27 | |
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| * | Add support for decrypted NCA files (#567) | 2018-06-21 | 6 | -11/+434 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv | ||||
| * | general: Make formatting of logged hex values more straightforward | 2018-05-02 | 2 | -4/+4 | |
| | | | | | | | This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on). | ||||
| * | general: Convert assertion macros over to be fmt-compatible | 2018-04-27 | 1 | -1/+1 | |
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| * | loader: Move old logging macros over to new fmt-capable ones | 2018-04-24 | 5 | -26/+25 | |
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| * | Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs | 2018-04-20 | 2 | -2/+2 | |
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| * | core, main.h: Abort on 32Bit ROMs (#309) | 2018-04-06 | 2 | -0/+6 | |
| | | | | | | | * core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar | ||||
| * | deconstructed_rom_directory.cpp: Fix Typo | 2018-04-03 | 1 | -1/+1 | |
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| * | memory: Fix stack region. | 2018-03-31 | 3 | -3/+3 | |
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| * | Clean Warnings (?) | 2018-03-19 | 1 | -1/+1 | |
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| * | kernel: Move stack region outside of application heap. | 2018-03-16 | 3 | -3/+3 | |
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| * | core: Move process creation out of global state. | 2018-03-14 | 4 | -9/+5 | |
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| * | Kernel: Store the program id in the Process class instead of the CodeSet class. | 2018-03-01 | 5 | -12/+12 | |
| | | | | | There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them. | ||||
| * | loader: Check error on NPDM load, use TID for CodeSet | 2018-02-25 | 3 | -6/+10 | |
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| * | loader: Use NPDM information when loading NSOs | 2018-02-25 | 2 | -4/+15 | |
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| * | nso: Silence formatting specifier warnings | 2018-02-14 | 1 | -2/+4 | |
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| * | deconstructed_rom_directory: Silence formatting specifier warnings | 2018-02-14 | 1 | -3/+4 | |
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| * | Changed .istorage to .romfs | 2018-02-05 | 2 | -5/+5 | |
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| * | deconstructed_rom_directory: Implement istorage loading for RomFS. | 2018-01-21 | 2 | -2/+71 | |
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| * | Merge pull request #92 from gdkchan/nro_refactor | 2018-01-20 | 1 | -2/+2 | |
| |\ | | | | | Fix NRO entry point | ||||
| | * | Fix NRO Entry Point | 2018-01-18 | 1 | -2/+2 | |
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| * | | loader: Minor style fix in deconstructed_rom_directory | 2018-01-20 | 1 | -1/+0 | |
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| * | | Merge pull request #117 from jroweboy/clang-format | 2018-01-20 | 1 | -2/+3 | |
| |\ \ | | | | | | | Clang format as a build target | ||||
| | * | | Format: Run the new clang format on everything | 2018-01-20 | 1 | -2/+3 | |
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| * | | loader: Clean up ctors and includes. | 2018-01-20 | 10 | -18/+22 | |
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| * | | loader: Add DeconstructedRomDirectory for game dumps. | 2018-01-20 | 4 | -0/+154 | |
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| * | | loader: Refactor to also pass filepath into IdentifyType. | 2018-01-20 | 8 | -19/+19 | |
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| * | | nso: Remove code specific to directory loading. | 2018-01-20 | 2 | -17/+6 | |
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| * | Fix NRO loading | 2018-01-17 | 1 | -20/+9 | |
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| * | Remove relocation on NSO/NRO | 2018-01-17 | 3 | -19/+2 | |
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| * | Merge pull request #44 from Rozelette/master | 2018-01-16 | 1 | -3/+7 | |
| |\ | | | | | nso: Modify .bss size calculation logic | ||||
| | * | nso: Modify .bss size calculation logic | 2018-01-16 | 1 | -3/+7 | |
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| * | | clang-format | 2018-01-16 | 3 | -10/+8 | |
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| * | nso: Load subsdk4 if available. | 2018-01-15 | 1 | -1/+1 | |
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| * | Add missing FileType declarations in GuessFromExtension and GetFileTypeString | 2018-01-14 | 1 | -0/+8 | |
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| * | yuzu: Update license text to be consistent across project. | 2018-01-13 | 6 | -6/+6 | |
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| * | nso: Always load the filepath specified by the user. | 2018-01-07 | 1 | -1/+3 | |
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| * | nso: Load more common submodules. | 2017-10-22 | 1 | -15/+11 | |
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| * | memory: Support 32-bit paging, move heap address space up. | 2017-10-22 | 1 | -1/+1 | |
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| * | core: Refactor MakeMagic usage and remove dead code. | 2017-10-15 | 6 | -143/+10 | |
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| * | nso: Add a log for loading submodules. | 2017-10-14 | 1 | -0/+1 | |
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| * | Remove more 3DS-specific code. | 2017-10-12 | 1 | -2/+0 | |
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| * | Remove lots more 3DS-specific code. | 2017-10-12 | 6 | -774/+0 | |
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| * | Merge remote-tracking branch 'upstream/master' into nx | 2017-10-09 | 11 | -495/+182 | |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h | ||||
| | * | file_sys, loader: add support for reading TMDs to determine app paths | 2017-10-01 | 1 | -3/+14 | |
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| | * | Loaders: Don't automatically set the current process every time we load an ↵ | 2017-09-26 | 7 | -35/+36 | |
| | | | | | | | | | | | | | application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table. | ||||
| | * | HLE/Archives: Allow multiple loaded applications to access their SelfNCCH ↵ | 2017-09-25 | 2 | -4/+2 | |
| | | | | | | | | | | | | | | | | | | | | | archive independently. The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session. When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc). 3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time. | ||||
| | * | Merge pull request #2952 from MerryMage/page-tables | 2017-09-25 | 3 | -3/+3 | |
| | |\ | | | | | | | Switchable Page Tables | ||||
| | | * | memory: Add GetCurrentPageTable/SetCurrentPageTable | 2017-09-24 | 3 | -3/+3 | |
| | | | | | | | | | | | | | Don't expose Memory::current_page_table as a global. | ||||