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* core: Migrate current_process pointer to the kernelGravatar Lioncash2018-09-062-0/+23
| | | | | | | | | | Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
* core/core: Remove unnecessary sm/controller includeGravatar Lioncash2018-09-064-1/+5
| | | | | | | | | | The only reason this include was necessary, was because the constructor wasn't defaulted in the cpp file and the compiler would inline it wherever it was used. However, given Controller is forward declared, all those inlined constructors would see an incomplete type, causing a compilation failure. So, we just place the constructor in the cpp file, where it can see the complete type definition, allowing us to remove this include.
* bktr: Fix bucket overlap errorGravatar Zach Hilman2018-09-041-1/+1
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* registration: Add RegisteredCacheUnionGravatar Zach Hilman2018-09-042-0/+10
| | | | Aggregates multiple caches into one interface
* Merge pull request #1235 from lioncash/forward-declGravatar bunnei2018-09-041-1/+3
|\ | | | | file_sys: Replace includes with forward declarations where applicable
| * file_sys: Replace includes with forward declarations where applicableGravatar Lioncash2018-09-031-1/+3
| | | | | | | | | | Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
* | Merge pull request #1230 from lioncash/sslGravatar bunnei2018-09-042-37/+39
|\ \ | |/ |/| ssl: Move SSL class to cpp file
| * ssl: Move SSL class to cpp fileGravatar Lioncash2018-09-022-37/+39
| | | | | | | | | | | | This isn't required to be visible to anything outside of the main source file, and will eliminate needing to rebuild anything else including the header if the SSL class needs to be changed in the future.
* | service: Migrate global named port map to the KernelCore classGravatar Lioncash2018-09-025-19/+51
| | | | | | | | | | | | Now that we have a class representing the kernel in some capacity, we now have a place to put the named port map, so we move it over and get rid of another piece of global state within the core.
* | Merge pull request #1213 from DarkLordZach/octopath-fsGravatar bunnei2018-09-022-2/+30
|\ \ | | | | | | filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
| * | filesystem: Implement OpenReadOnlySaveDataFilesystemGravatar Zach Hilman2018-08-312-1/+7
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| * | filesystem: Add OpenFileSystemWithPatchGravatar Zach Hilman2018-08-312-1/+23
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* / filesystem: Move dir retrieval after path checking in DeleteFile()Gravatar Lioncash2018-09-021-2/+5
|/ | | | | We don't need to do the lookup if the path is considered empty currently.
* core/core: Replace includes with forward declarations where applicableGravatar Lioncash2018-08-316-4/+13
| | | | | | | | | | | The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
* gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.Gravatar bunnei2018-08-311-0/+1
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* core: Make the main System class use the PImpl idiomGravatar Lioncash2018-08-312-2/+4
| | | | | | | | | | | | | core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
* kernel: Eliminate kernel global stateGravatar Lioncash2018-08-2845-429/+629
| | | | | | | | | | | | | | | | | | | | | | As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
* Merge pull request #1193 from lioncash/privGravatar bunnei2018-08-281-6/+6
|\ | | | | gpu: Make memory_manager private
| * gpu: Make memory_manager privateGravatar Lioncash2018-08-281-6/+6
| | | | | | | | | | | | | | | | | | | | Makes the class interface consistent and provides accessors for obtaining a reference to the memory manager instance. Given we also return references, this makes our more flimsy uses of const apparent, given const doesn't propagate through pointers in the way one would typically expect. This makes our mutable state more apparent in some places.
* | hle/result: Make ResultVal's move constructor as noexceptGravatar Lioncash2018-08-281-1/+1
|/ | | | | | | | | | | | | | | | | | | | | | | Many containers within the standard library provide different behaviors based on whether or not a move constructor/assignment operator can be guaranteed not to throw or not. Notably, implementations will generally use std::move_if_noexcept (or an internal implementation of it) to provide strong exception guarantees. If a move constructor potentially throws (in other words, is not noexcept), then certain behaviors will create copies, rather than moving the values. For example, consider std::vector. When a std::vector calls resize(), there are two ways the elements can be relocated to the new block of memory (if a reallocation happens), by copy, or by moving the existing elements into the new block of memory. If a type does not have a guarantee that it will not throw in the move constructor, a copy will happen. However, if it can be guaranteed that the move constructor won't throw, then the elements will be moved. This just allows ResultVal to be moved instead of copied all the time if ever used in conjunction with containers for whatever reason.
* Merge pull request #1177 from lioncash/errGravatar bunnei2018-08-274-12/+15
|\ | | | | kernel/error: Amend several error codes
| * kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHEDGravatar Lioncash2018-08-251-2/+4
| | | | | | | | | | | | We can make this error code an alias of the resource limit exceeded error code, allowing us to get rid of the lingering 3DS error code of the same type.
| * kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONGGravatar Lioncash2018-08-251-2/+1
| | | | | | | | | | We can treat this as an alias of TooLarge for documentation purposes. This also lets us get rid of another lingering 3DS-related error code.
| * kernel/error: Add error code for the handle table being fullGravatar Lioncash2018-08-253-4/+4
| | | | | | | | | | This replaces the lingering 3DS constant with the proper one, and utilizes it within HandleTable's Create() member function.
| * kernel/error: Add error code for invalid memory permissionsGravatar Lioncash2018-08-252-3/+4
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| * kernel/error: Correct kernel error code for invalid combinationGravatar Lioncash2018-08-251-1/+2
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* | Merge pull request #1175 from lioncash/nsGravatar bunnei2018-08-274-6/+8
|\ \ | | | | | | core: Namespace all code in the arm subdirectory under the Core namespace
| * | core: Namespace all code in the arm subdirectory under the Core namespaceGravatar Lioncash2018-08-244-6/+8
| | | | | | | | | | | | Gets all of these types and interfaces out of the global namespace.
* | | Merge pull request #1176 from lioncash/infoGravatar bunnei2018-08-271-2/+1
|\ \ \ | | | | | | | | svc: Return process title ID if queried in GetInfo()
| * | | svc: Return process title ID if queried in GetInfo()Gravatar Lioncash2018-08-251-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | We already have the variable itself set up to perform this task, so we can just return its value from the currently executing process instead of always stubbing it to zero.
* | | | Merge pull request #1162 from ogniK5377/ttf-pluGravatar bunnei2018-08-271-5/+51
|\ \ \ \ | | | | | | | | | | PL:U Added SharedFonts loading via TTF
| * | | | Addressed plu TTF changesGravatar David Marcec2018-08-241-6/+7
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| * | | | Added SharedFonts loading via TTFGravatar David Marcec2018-08-231-5/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files. FontStandard.ttf FontChineseSimplified.ttf FontExtendedChineseSimplified.ttf FontChineseTraditional.ttf FontKorean.ttf FontNintendoExtended.ttf FontNintendoExtended2.ttf
* | | | | Merge pull request #1168 from lioncash/headerGravatar bunnei2018-08-272-1/+4
|\ \ \ \ \ | | | | | | | | | | | | hid: Move core include to cpp file
| * | | | | hid: Move core include to cpp fileGravatar Lioncash2018-08-232-1/+4
| | |_|/ / | |/| | | | | | | | | | | | | | | | | | This isn't required to be in the header. Instead, directly include what this header needs and move it to the cpp file where it belongs.
* | | | | set: Fixed GetAvailableLanguageCodes() to follow the max_entriesGravatar tech4me2018-08-262-8/+45
| |_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078)) 0x88 = 17(languages) * 8 0x78 = 15(languages) * 8 GetAvailableLanguageCodes() can only support 15 languages. After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used. So GetAvailableLanguageCodes() will be caped at 15 languages. Reference: http://switchbrew.org/index.php/Settings_services
* | | | Merge pull request #1166 from lioncash/typoGravatar Sebastian Valle2018-08-251-1/+1
|\ \ \ \ | |_|_|/ |/| | | filesystem: Fix typo in log message
| * | | filesystem: Fix typo in log messageGravatar Lioncash2018-08-231-1/+1
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* | | Merge pull request #1094 from DarkLordZach/nax0Gravatar Mat M2018-08-242-12/+36
|\ \ \ | |/ / |/| | file_sys: Add support for NAX archives
| * | filesystem: Add CreateFactories methods to fsGravatar Zach Hilman2018-08-232-8/+11
| | | | | | | | | | | | Allows frontend to create registration caches for use before a game has booted.
| * | filesystem: Add logging to registration gettersGravatar Zach Hilman2018-08-231-4/+25
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* / Added GetBootMode (#1107)Gravatar David2018-08-234-3/+25
|/ | | | | | | | * Added GetBootMode Used by homebrew * Added enum for GetBootMode
* Added missing include for pl:uGravatar David Marcec2018-08-221-0/+1
| | | | Should fix any compile errors
* PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)Gravatar David2018-08-211-25/+140
| | | | | | | | | | | | * Added bfttf loading We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now. * Addressed plu fixups * Style changes for plu * Fixed logic error for plu and added more error checks.
* Merge pull request #1145 from lioncash/fwd-declGravatar bunnei2018-08-213-2/+3
|\ | | | | vfs: Replace mode.h include with forward declarations where applicable
| * vfs: Replace mode.h include with forward declarations where applicableGravatar Lioncash2018-08-213-2/+3
| | | | | | | | | | Avoids the need to rebuild these source files if the mode header changes.
* | am: Utilize std::array within PopLaunchParameter()Gravatar Lioncash2018-08-211-3/+4
|/ | | | | | Gets rid of the potential for C array-to-pointer decay, and also makes pointer arithmetic to get the end of the copy range unnecessary. We can just use std::array's begin() and end() member functions.
* Merge pull request #1129 from lioncash/headerGravatar bunnei2018-08-213-5/+19
|\ | | | | romfs_factory, service/filesystem: Use forward declarations where applicable
| * service/filesystem: Use forward declarations where applicableGravatar Lioncash2018-08-203-5/+19
| | | | | | | | | | | | | | | | Avoids the need to rebuild multiple source files if the filesystem code headers change. This also gets rid of a few instances of indirect inclusions being relied upon
* | Merge pull request #1122 from lioncash/accGravatar bunnei2018-08-204-57/+61
|\ \ | |/ |/| acc/profile_manager: General cleanup