| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | emu_window: Ensure WindowConfig members are always initialized | 2018-08-14 | 1 | -3/+3 | |
| | | | | | | Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring. | ||||
| * | core: Namespace EmuWindow | 2018-08-11 | 2 | -0/+8 | |
| | | | | | Gets the class out of the global namespace. | ||||
| * | Rename logging macro back to LOG_* | 2018-07-02 | 1 | -3/+3 | |
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| * | core: Replace remaining old non-generic logger usages with fmt-capable ↵ | 2018-04-26 | 1 | -3/+3 | |
| | | | | | | | | | equivalents LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class. | ||||
| * | yuzu: Update license text to be consistent across project. | 2018-01-13 | 2 | -2/+2 | |
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| * | core: Fix recent GCC build breaks. | 2018-01-11 | 1 | -0/+2 | |
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| * | frontend: Update for undocked Switch screen layout. | 2018-01-10 | 4 | -251/+39 | |
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| * | hle: Remove a large amount of 3ds-specific service code. | 2017-10-10 | 6 | -204/+0 | |
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| * | Merge pull request #2899 from wwylele/touch-refactor | 2017-08-29 | 3 | -39/+69 | |
| |\ | | | | | Refactor touch input into a TouchDevice | ||||
| | * | EmuWindow: refactor touch input into a TouchDevice | 2017-08-24 | 2 | -39/+63 | |
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| | * | HID: use TouchDevice for touch pad | 2017-08-24 | 1 | -0/+6 | |
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| * | | SidebySide Layout (#2859) | 2017-08-25 | 3 | -1/+49 | |
| |/ | | | | | | | | | | | | | | | | | | | | | | * added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking | ||||
| * | move MotionEmu from core/frontend to input_common as a InputDevice | 2017-08-11 | 5 | -252/+4 | |
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| * | HID: use MotionDevice for Accelerometer and Gyroscope | 2017-08-11 | 1 | -0/+20 | |
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| * | Move screen size constants from video_core to core | 2017-05-27 | 3 | -13/+24 | |
| | | | | | | video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core. | ||||
| * | Move framebuffer_layout from Common to Core | 2017-05-27 | 3 | -1/+213 | |
| | | | | | | | This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS. | ||||
| * | Merge pull request #2512 from SonofUgly/custom-layout | 2017-03-21 | 1 | -11/+15 | |
| |\ | | | | | Add custom layout settings. | ||||
| | * | Add custom layout settings. | 2017-02-23 | 1 | -11/+15 | |
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| * | | Input: remove unused stuff & clean up | 2017-03-01 | 4 | -322/+1 | |
| | | | | | | | | | | | | | | | 1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include | ||||
| * | | InputCommon: add Keyboard | 2017-03-01 | 1 | -2/+0 | |
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| * | | HID: use AnalogDevice | 2017-03-01 | 1 | -0/+7 | |
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| * | | HID: use ButtonDevice | 2017-03-01 | 1 | -0/+6 | |
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| * | | Input: add device and factory template | 2017-03-01 | 1 | -0/+97 | |
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| * | | Doxygen: Amend minor issues (#2593) | 2017-02-26 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues. | ||||
| * | | Core: Make PerfStats internally locked | 2017-02-26 | 1 | -1/+1 | |
| | | | | | | | | | More ergonomic to use and will be required for upcoming changes. | ||||
| * | | PerfStats: Add method to get the instantaneous time ratio | 2017-02-26 | 1 | -3/+2 | |
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| * | | hid: remove the touch field from PadState (#2557) | 2017-02-11 | 1 | -2/+0 | |
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| * | | Merge pull request #2368 from wwylele/camera-2 | 2017-01-29 | 6 | -0/+204 | |
| |\ \ | | | | | | | CAM: build the service framework with a dummy implementation | ||||
| | * | | CAM: implement basic camera functions with a blank camera | 2017-01-11 | 6 | -0/+204 | |
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| * | | | core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC | 2017-01-29 | 1 | -6/+6 | |
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| * | | Frontend: make motion sensor interfaced thread-safe | 2016-12-29 | 2 | -2/+8 | |
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| * | | Frontend: emulate motion sensor | 2016-12-26 | 4 | -8/+204 | |
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| * | core: Move emu_window and key_map into core | 2016-12-23 | 4 | -0/+642 | |
| * Removes circular dependences (common should not depend on core) | |||||