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path: root/src/core/frontend/emu_window.h (follow)
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* yuzu: Constrain mouse in render window when emulatedGravatar Narr the Reg2023-11-241-5/+5
* core: frontend: Refactor GraphicsContext to its own module.Gravatar bunnei2023-06-031-45/+3
* general: fix spelling mistakesGravatar Liam2023-03-121-1/+1
* gl_device: Use a more robust way to use strict context modeGravatar Alexander Orzechowski2022-12-131-0/+6
* Vulkan: update initializationGravatar Liam2022-11-271-0/+2
* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-3/+2
* emu_window: Create a way to Cancel the exit of a ScopedGravatar lat9nq2022-03-071-1/+10
* core/emu_window: Remove touch inputGravatar german772021-11-241-25/+5
* core: Remove unused includesGravatar ameerj2021-11-031-1/+0
* emu_window: Return pair from ClipToTouchScreen() instead of tupleGravatar Lioncash2021-04-231-1/+1
* emu_window: unsigned -> u32Gravatar Lioncash2021-04-231-14/+14
* Always initialize keyboard inputGravatar german2021-01-151-4/+5
* Add mutitouch support for touch screensGravatar german2021-01-151-4/+8
* Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...Gravatar comex2020-11-231-2/+2
* emu_window: Mark Scoped constructor and Acquire() as nodiscardGravatar Lioncash2020-08-141-2/+2
* yuzu: Drop SDL2 and Qt frontend Vulkan requirementsGravatar ReinUsesLisp2020-04-071-5/+36
* Address review and fix broken yuzu-tester buildGravatar James Rowe2020-03-251-1/+1
* Frontend/GPU: Refactor context managementGravatar James Rowe2020-03-241-16/+28
* renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.Gravatar bunnei2020-02-261-41/+0
* frontend: sdl2: emu_window: Implement separate presentation thread.Gravatar bunnei2020-02-251-3/+0
* core: frontend: emu_window: Add TextureMailbox class.Gravatar bunnei2020-02-251-0/+41
* yuzu: Implement Vulkan frontendGravatar ReinUsesLisp2020-01-291-0/+7
* emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyGravatar ReinUsesLisp2019-05-261-2/+1
* core/frontend/emu_window: Make GraphicsContext's destructor virtualGravatar Lioncash2019-05-041-0/+2
* Merge pull request #2017 from jroweboy/glwidgetGravatar bunnei2019-04-131-9/+30
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| * QT Frontend: Migrate to QOpenGLWindowGravatar James Rowe2019-01-211-9/+30
* | core/frontend/emu_window: Make ClipToTouchScreen a const member functionGravatar Lioncash2019-02-271-1/+1
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* emu_window: Ensure WindowConfig members are always initializedGravatar Lioncash2018-08-141-3/+3
* core: Namespace EmuWindowGravatar Lioncash2018-08-111-0/+4
* frontend: Update for undocked Switch screen layout.Gravatar bunnei2018-01-101-3/+3
* EmuWindow: refactor touch input into a TouchDeviceGravatar wwylele2017-08-241-26/+5
* move MotionEmu from core/frontend to input_common as a InputDeviceGravatar wwylele2017-08-111-83/+0
* Move framebuffer_layout from Common to CoreGravatar Yuri Kunde Schlesner2017-05-271-1/+1
* Input: remove unused stuff & clean upGravatar wwylele2017-03-011-52/+0
* InputCommon: add KeyboardGravatar wwylele2017-03-011-2/+0
* Frontend: make motion sensor interfaced thread-safeGravatar wwylele2016-12-291-2/+5
* Frontend: emulate motion sensorGravatar wwylele2016-12-261-8/+41
* core: Move emu_window and key_map into coreGravatar MerryMage2016-12-231-0/+290