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path: root/src/core/frontend/emu_window.cpp (follow)
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* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-3/+2
* core/emu_window: Remove touch inputGravatar german772021-11-241-88/+10
* core: Remove unused includesGravatar ameerj2021-11-031-1/+0
* core: Make variable shadowing a compile-time errorGravatar Lioncash2021-05-161-1/+1
* emu_window: Return pair from ClipToTouchScreen() instead of tupleGravatar Lioncash2021-04-231-4/+7
* emu_window: unsigned -> u32Gravatar Lioncash2021-04-231-7/+7
* common: Move settings to common from core.Gravatar bunnei2021-04-141-1/+1
* Always initialize keyboard inputGravatar german2021-01-151-3/+2
* Add mutitouch support for touch screensGravatar german2021-01-151-19/+23
* Allow to return up to 16 touch inputs per engineGravatar german2021-01-151-3/+5
* core/CMakeLists: Make some warnings errorsGravatar Lioncash2020-10-131-4/+6
* frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)Gravatar Morph2020-05-151-1/+1
* core/frontend/emu_window: Make GraphicsContext's destructor virtualGravatar Lioncash2019-05-041-0/+2
* general: Use deducation guides for std::lock_guard and std::unique_lockGravatar Lioncash2019-04-011-3/+3
* core/frontend/emu_window: Make ClipToTouchScreen a const member functionGravatar Lioncash2019-02-271-1/+1
* core: Namespace EmuWindowGravatar Lioncash2018-08-111-0/+4
* frontend: Update for undocked Switch screen layout.Gravatar bunnei2018-01-101-35/+13
* Merge pull request #2899 from wwylele/touch-refactorGravatar bunnei2017-08-291-13/+58
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| * EmuWindow: refactor touch input into a TouchDeviceGravatar wwylele2017-08-241-13/+58
* | SidebySide Layout (#2859)Gravatar ThaMighty902017-08-251-0/+3
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* move MotionEmu from core/frontend to input_common as a InputDeviceGravatar wwylele2017-08-111-23/+0
* Move screen size constants from video_core to coreGravatar Yuri Kunde Schlesner2017-05-271-5/+3
* Merge pull request #2512 from SonofUgly/custom-layoutGravatar bunnei2017-03-211-11/+15
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| * Add custom layout settings.Gravatar SonofUgly2017-02-231-11/+15
* | Input: remove unused stuff & clean upGravatar wwylele2017-03-011-25/+1
* | Core: Make PerfStats internally lockedGravatar Yuri Kunde Schlesner2017-02-261-1/+1
* | PerfStats: Add method to get the instantaneous time ratioGravatar Yuri Kunde Schlesner2017-02-261-3/+2
* | hid: remove the touch field from PadState (#2557)Gravatar Weiyi Wang2017-02-111-2/+0
* | core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCGravatar Kloen2017-01-291-6/+6
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* Frontend: make motion sensor interfaced thread-safeGravatar wwylele2016-12-291-0/+3
* Frontend: emulate motion sensorGravatar wwylele2016-12-261-0/+22
* core: Move emu_window and key_map into coreGravatar MerryMage2016-12-231-0/+107