index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
core
/
core.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
EmuThread: refactor
Liam
2022-12-17
1
-12
/
+6
*
general: improve handling of system startup failure
Liam
2022-12-06
1
-1
/
+3
*
core: Use atomic instead of a lock to protect is_paused.
bunnei
2022-11-26
1
-6
/
+5
*
kernel: reinitialize after dram layout change
Liam
2022-10-30
1
-1
/
+8
*
core: barrier service thread shutdown
Liam
2022-10-23
1
-0
/
+1
*
core: Initialize: Add missing braces.
bunnei
2022-10-18
1
-2
/
+4
*
core: core_timing: Re-initialize if single/multicore state changes.
bunnei
2022-10-18
1
-5
/
+20
*
core: Partially persist emulation state across game boots.
bunnei
2022-10-18
1
-29
/
+36
*
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
1
-11
/
+0
*
NVDRV: Refactor Host1x
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
1
-0
/
+12
*
Remove pause callbacks from coretiming
Kelebek1
2022-09-13
1
-4
/
+0
*
yuzu: Display current game version in multiplayer room
FearlessTobi
2022-08-27
1
-0
/
+9
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-3
/
+2
*
network: Move global state into a seperate class
FearlessTobi
2022-07-25
1
-3
/
+13
*
core: Fix -Wunused-variable
FearlessTobi
2022-07-25
1
-1
/
+3
*
yuzu: Add ui files for multiplayer rooms
FearlessTobi
2022-07-25
1
-1
/
+16
*
Project Andio
Kelebek1
2022-07-22
1
-3
/
+48
*
kernel: implement KProcess suspension
Liam
2022-06-14
1
-10
/
+8
*
core/debugger: fix a number of shutdown deadlocks
Liam
2022-06-10
1
-0
/
+6
*
core/debugger: Implement new GDB stub debugger
Liam
2022-06-01
1
-4
/
+25
*
Remove unused PrepareReschedule function
Merry
2022-04-24
1
-4
/
+0
*
core: Reduce unused includes
ameerj
2022-03-19
1
-1
/
+0
*
core: Don't shutdown a null GPU
lat9nq
2022-03-07
1
-1
/
+3
*
core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
bunnei
2022-02-21
1
-1
/
+10
*
gpu: Add shut down method to synchronize threads before destruction
ameerj
2022-01-03
1
-0
/
+2
*
core: hle: kernel: Reflect non-emulated threads as core 3.
bunnei
2021-12-06
1
-6
/
+0
*
core: Register HID
german77
2021-11-24
1
-3
/
+11
*
Merge pull request #7279 from Morph1984/system-get-program-id
Morph
2021-11-04
1
-1
/
+5
|
\
|
*
general: Get the current process program id directly from the system
Morph
2021-11-04
1
-0
/
+4
|
*
general: Rename GetTitleID to GetProgramID
Morph
2021-11-04
1
-1
/
+1
*
|
core: Reorder perf_stats destruction order on Shutdown
ameerj
2021-11-04
1
-1
/
+1
|
/
*
core: Remove unused includes
ameerj
2021-11-03
1
-4
/
+0
*
Revert PR7009
Feng Chen
2021-10-27
1
-13
/
+3
*
settings: Remove std::chrono usage
ameerj
2021-10-17
1
-2
/
+3
*
NvHost/Core: Address Feedback.
Fernando Sahmkow
2021-10-16
1
-15
/
+19
*
Suspend temporally
FernandoS27
2021-10-16
1
-0
/
+27
*
core: Move ResultStatus outside of System
Morph
2021-10-15
1
-24
/
+25
*
core: Remove static system instance
Morph
2021-10-15
1
-14
/
+1
*
core: Add Exit and ExitCallback
Morph
2021-10-01
1
-0
/
+13
*
video_core: Fix jthread related hangs when stopping emulation
ameerj
2021-09-23
1
-1
/
+1
*
gpu: Use std::jthread for async gpu thread
ameerj
2021-09-15
1
-5
/
+1
*
core: Destroy main_process during shutdown
ameerj
2021-09-13
1
-3
/
+12
*
Revert "kernel: Various improvements to scheduler"
bunnei
2021-08-25
1
-0
/
+6
*
logging: Fix log filter during initialization
ameerj
2021-08-24
1
-1
/
+9
*
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
bunnei
2021-08-22
1
-2
/
+7
|
\
|
*
logging: Simplify and make thread-safe
yzct12345
2021-08-13
1
-2
/
+7
*
|
core: hle: kernel: Reflect non-emulated threads as core 3.
bunnei
2021-08-07
1
-6
/
+0
|
/
*
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
2021-07-23
1
-5
/
+5
*
file_sys: Support load game collection (#6582)
Feng Chen
2021-07-20
1
-7
/
+6
[next]