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* Merge pull request #10117 from liamwhite/sync-registerGravatar bunnei2023-05-031-0/+1
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| * kernel: match calls to Register and UnregisterGravatar Liam2023-04-291-0/+1
* | settings: rename extended memory layout to unsafe, move from general to systemGravatar Liam2023-04-301-3/+3
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* memory: rename global memory references to application memoryGravatar Liam2023-03-231-3/+3
* kernel: use KTypedAddress for addressesGravatar Liam2023-03-221-2/+2
* kernel: convert KProcess to new styleGravatar Liam2023-03-121-2/+2
* general: fix spelling mistakesGravatar Liam2023-03-121-1/+1
* service: refactor server architectureGravatar Liam2023-02-211-0/+4
* core: defer cpu shutdownGravatar Liam2023-02-211-3/+4
* general: rename CurrentProcess to ApplicationProcessGravatar Liam2023-02-131-21/+21
* EmuThread: refactorGravatar Liam2022-12-171-12/+6
* general: improve handling of system startup failureGravatar Liam2022-12-061-1/+3
* core: Use atomic instead of a lock to protect is_paused.Gravatar bunnei2022-11-261-6/+5
* kernel: reinitialize after dram layout changeGravatar Liam2022-10-301-1/+8
* core: barrier service thread shutdownGravatar Liam2022-10-231-0/+1
* core: Initialize: Add missing braces.Gravatar bunnei2022-10-181-2/+4
* core: core_timing: Re-initialize if single/multicore state changes.Gravatar bunnei2022-10-181-5/+20
* core: Partially persist emulation state across game boots.Gravatar bunnei2022-10-181-29/+36
* NVDRV: Further refactors and eliminate old code.Gravatar Fernando Sahmkow2022-10-061-11/+0
* NVDRV: Refactor Host1xGravatar Fernando Sahmkow2022-10-061-1/+1
* VideoCore: Refactor syncing.Gravatar Fernando Sahmkow2022-10-061-0/+12
* Remove pause callbacks from coretimingGravatar Kelebek12022-09-131-4/+0
* yuzu: Display current game version in multiplayer roomGravatar FearlessTobi2022-08-271-0/+9
* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-3/+2
* network: Move global state into a seperate classGravatar FearlessTobi2022-07-251-3/+13
* core: Fix -Wunused-variableGravatar FearlessTobi2022-07-251-1/+3
* yuzu: Add ui files for multiplayer roomsGravatar FearlessTobi2022-07-251-1/+16
* Project AndioGravatar Kelebek12022-07-221-3/+48
* kernel: implement KProcess suspensionGravatar Liam2022-06-141-10/+8
* core/debugger: fix a number of shutdown deadlocksGravatar Liam2022-06-101-0/+6
* core/debugger: Implement new GDB stub debuggerGravatar Liam2022-06-011-4/+25
* Remove unused PrepareReschedule functionGravatar Merry2022-04-241-4/+0
* core: Reduce unused includesGravatar ameerj2022-03-191-1/+0
* core: Don't shutdown a null GPUGravatar lat9nq2022-03-071-1/+3
* core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.Gravatar bunnei2022-02-211-1/+10
* gpu: Add shut down method to synchronize threads before destructionGravatar ameerj2022-01-031-0/+2
* core: hle: kernel: Reflect non-emulated threads as core 3.Gravatar bunnei2021-12-061-6/+0
* core: Register HIDGravatar german772021-11-241-3/+11
* Merge pull request #7279 from Morph1984/system-get-program-idGravatar Morph2021-11-041-1/+5
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| * general: Get the current process program id directly from the systemGravatar Morph2021-11-041-0/+4
| * general: Rename GetTitleID to GetProgramIDGravatar Morph2021-11-041-1/+1
* | core: Reorder perf_stats destruction order on ShutdownGravatar ameerj2021-11-041-1/+1
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* core: Remove unused includesGravatar ameerj2021-11-031-4/+0
* Revert PR7009Gravatar Feng Chen2021-10-271-13/+3
* settings: Remove std::chrono usageGravatar ameerj2021-10-171-2/+3
* NvHost/Core: Address Feedback.Gravatar Fernando Sahmkow2021-10-161-15/+19
* Suspend temporallyGravatar FernandoS272021-10-161-0/+27
* core: Move ResultStatus outside of SystemGravatar Morph2021-10-151-24/+25
* core: Remove static system instanceGravatar Morph2021-10-151-14/+1
* core: Add Exit and ExitCallbackGravatar Morph2021-10-011-0/+13