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Author
Files
Lines
2024-02-26
settings: remove global override for smash on amdvlk
Liam
1
-2
/
+0
2024-02-24
settings: enable error applet
Liam
1
-1
/
+1
2024-02-24
common/ring_buffer: Include <limits> header
wheremyfoodat
1
-0
/
+1
2024-02-20
audio: rewrite IAudioDevice
Liam
2
-0
/
+5
2024-02-19
scope_exit: Make constexpr
FearlessTobi
4
-25
/
+53
2024-02-18
vulkan_device: don't use fixed cap for memory limits
Liam
2
-0
/
+8
2024-02-17
android: Input mapping
t895
3
-0
/
+191
2024-02-09
general: add default configurations for applet mode
Liam
4
-0
/
+38
2024-02-08
common: fs: Expand android macros
t895
2
-134
/
+91
2024-02-08
android: Move JNI setup and helpers to common
t895
7
-1
/
+969
2024-02-05
Common: Rename SplitRangeSet to OverlapRangeSet
Fernando Sahmkow
2
-40
/
+43
2024-02-05
typed_address: test values are unsigned
Liam
1
-41
/
+41
2024-02-05
Buffer Cache: Refactor to use Range sets instead
Fernando Sahmkow
1
-81
/
+103
2024-02-04
Common: Introduce Range Sets
Fernando Sahmkow
3
-0
/
+354
2024-02-04
VideoCore: Move Slot Vector to Common
Fernando Sahmkow
2
-0
/
+228
2024-02-02
service: fs: Skip non user id folders
Narr the Reg
1
-0
/
+3
2024-01-31
smmu: use new range mutex construction for protecting counters
Liam
2
-0
/
+94
2024-01-31
settings: Allow audio sink, input, and output to be set per game
t895
1
-6
/
+6
2024-01-27
atomic_ops: Fix MSVC
Merry
1
-15
/
+19
2024-01-27
atomic_ops: Remove volatile qualifier
Merry
1
-21
/
+19
2024-01-27
atomic_ops: Reduce code duplication with templates
Merry
1
-45
/
+26
2024-01-27
Move time services to new IPC.
Kelebek1
1
-2
/
+2
2024-01-25
Address review comments and fix compilation problems
FearlessTobi
1
-0
/
+1
2024-01-25
fs: Add path class
FearlessTobi
1
-0
/
+17
2024-01-24
Rework time service to fix time passing offline.
Kelebek1
10
-79
/
+70
2024-01-20
fs/file: Explicitly convert std::u8string to std::filesystem::path
Merry
1
-1
/
+1
2024-01-18
Core: Initial implementation of device memory mapping
Fernando Sahmkow
1
-0
/
+1
2024-01-15
Fix more typos
Viktor Szépe
2
-2
/
+2
2024-01-12
kernel: fix page leak on process termination
Liam
1
-24
/
+10
2023-12-30
android: Migrate in-game overlay settings to ini
t895
2
-0
/
+3
2023-12-27
heap_tracker: use linear-time mapping eviction
Liam
2
-9
/
+28
2023-12-26
assert/logging: Stop the logging thread and flush the backends before crashing
FearlessTobi
3
-0
/
+23
2023-12-25
core: track separate heap allocation for linux
Liam
5
-7
/
+376
2023-12-25
ring_buffer: Use feature macro
FearlessTobi
1
-1
/
+1
2023-12-17
path_util: copy output for GetParentPath
Liam
2
-4
/
+4
2023-12-17
android: add oboe audio sink
Liam
1
-4
/
+3
2023-12-16
Make system settings persistent across boots
Kelebek1
1
-0
/
+6
2023-12-14
common: use memory holepunching when clearing memory
Liam
2
-9
/
+31
2023-12-12
settings: Allow vsync to be changed per-game
t895
1
-1
/
+1
2023-12-12
settings: Allow CPU Debug and Fastmem to be changed per-game
t895
1
-4
/
+4
2023-12-12
android: Add per-game drivers
t895
2
-0
/
+3
2023-12-12
android: Refactor settings to expose more options
t895
1
-1
/
+4
2023-12-09
settings: Clearer NCE error messages
GPUCode
1
-2
/
+6
2023-12-08
settings: Enable NCE by default on capable systems
t895
1
-4
/
+10
2023-12-05
Improve path splitting speed
BreadFish64
2
-11
/
+33
2023-12-02
host_memory: move MAP_ALIGNED_SUPER attempt after 448d4815dece
Jan Beich
1
-13
/
+11
2023-12-02
host_memory: allow missing MAP_NORESERVE on FreeBSD after 448d4815dece
Jan Beich
1
-0
/
+4
2023-11-30
cmake: prefer system gamemode library
Alexandre Bouvier
1
-1
/
+1
2023-11-30
cmake: sync gamemode conditionals with code after 5eec980a2d71
Jan Beich
1
-1
/
+1
2023-11-29
general: conditionally compile gamemode on linux only
Liam
2
-1
/
+2
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