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2024-02-04VideoCore: Move Slot Vector to CommonGravatar Fernando Sahmkow1-4/+4
2023-11-12renderer_vulkan: Introduce separate cmd buffer for uploadsGravatar GPUCode1-0/+4
2023-01-29Move to Clang Format 15Gravatar Levi Behunin1-1/+1
Depends on https://github.com/yuzu-emu/build-environments/pull/69 clang-15 primary run
2022-11-22general: fix compile for Apple ClangGravatar Liam1-0/+1
2022-04-23general: Convert source file copyright comments over to SPDXGravatar Morph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-19video_core: Reduce unused includesGravatar ameerj1-2/+0
2021-09-24general: Update style to clang-format-12Gravatar ameerj1-2/+2
2021-09-11slot_vector: Add missing <algorithm> includeGravatar Morph1-0/+1
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Gravatar Fernando Sahmkow1-1/+1
2021-06-16Initial Reaper SetupGravatar ReinUsesLisp1-1/+69
WIP
2020-12-30video_core: Rewrite the texture cacheGravatar ReinUsesLisp1-0/+156
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.