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path: root/src/common/input.h (follow)
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* input_common: Remove duplicated DriverResult enumGravatar german772023-06-281-0/+2
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* input_common: Implement native mifare supportGravatar Narr the Reg2023-06-211-4/+39
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* input_common: Add property to invert an axis buttonGravatar Narr the Reg2023-05-051-0/+2
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* general: fix spelling mistakesGravatar Liam2023-03-121-4/+4
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* input_common: Minor typo issues (#9922)Gravatar Narr the Reg2023-03-081-1/+1
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* input_common: Implement turbo buttonsGravatar german772023-02-011-0/+2
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* input_common: Use DriverResult on all enginesGravatar german772023-01-191-26/+20
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* input_common: Initial skeleton for custom joycon driverGravatar Narr the Reg2023-01-191-3/+23
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* input_common: Create an update engineGravatar Narr the Reg2023-01-051-3/+0
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* Merge pull request #9289 from liamwhite/fruit-companyGravatar liamwhite2022-12-031-0/+1
|\ | | | | general: fix compile for Apple Clang
| * general: fix compile for Apple ClangGravatar Liam2022-11-221-0/+1
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* | common/input: Add helpers functions for creating input and output devicesGravatar Lioncash2022-11-281-0/+34
| | | | | | | | | | Avoids the redundancy of needing to explictly specify the common namespace and the type.
* | common/input: Pass ParamPackage by const reference in CreateDeviceGravatar Lioncash2022-11-281-3/+3
|/ | | | | This was previously being passed by value, which was unnecessary and created more allocations than necessary.
* input_common: cache vibration testsGravatar german772022-10-211-1/+4
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* input_common: have an unique vector in callback statusGravatar german772022-10-091-2/+3
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* service: nfp: address commentsGravatar german772022-10-021-1/+1
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* input_common: Create virtual amiibo driverGravatar german772022-10-021-0/+27
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* input_common: Add support for analog toggleGravatar Narr the Reg2022-09-061-0/+5
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* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* input_common: Add camera driverGravatar german772022-07-231-1/+28
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* input_common: Make vibration request asyncGravatar Narr the Reg2022-05-231-0/+1
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* input_common: Add home and hard touch press buttons to UDP controllersGravatar german772022-01-301-0/+2
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* input_common: Reintroduce motion from mouse and use button namesGravatar german772022-01-161-0/+7
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* common/input: Avoid numerous large copies of CallbackStatusGravatar Lioncash2021-12-131-2/+2
| | | | | | | | | CallbackStatus instances aren't the cheapest things to copy around (relative to everything else), given that they're currently 520 bytes in size and are currently copied numerous times when callbacks are invoked. Instead, we can pass the status by const reference to avoid all the copying.
* common/input: Remove unnecessary returnsGravatar Lioncash2021-12-131-6/+2
| | | | Given these return void, these can be omitted.
* input_engine: Pass LedStatus by const referenceGravatar Lioncash2021-12-131-1/+1
| | | | Avoids copies where reasonably applicable
* input_engine: Pass VibrationStatus by const reference in SetRumble()Gravatar Lioncash2021-12-131-4/+2
| | | | Avoids creating copies of the struct where not necessary.
* input_common: Fully implement UDP controllersGravatar Narr the Reg2021-11-261-0/+14
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* input_common: Move button names to the frontendGravatar german772021-11-241-0/+22
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* config: Cleanup and documentationGravatar german772021-11-241-3/+31
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* core/hid: Prevent Emulated controller from flapping with multiple inputs devicesGravatar german772021-11-241-0/+4
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* core/hid: Fully emulate motion from buttonGravatar german772021-11-241-0/+5
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* second commit lion reviewGravatar german772021-11-241-1/+1
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* settings: Fix Debug controller type optionsGravatar german772021-11-241-2/+2
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* kraken: Address comments from reviewGravatar german772021-11-241-2/+2
| | | | start lion review
* input_common: Add manual update options to input devicesGravatar german772021-11-241-0/+10
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* core/hid: Fix rumble too strong at 1%Gravatar german772021-11-241-0/+7
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* core/hid: Only signal when neededGravatar german772021-11-241-0/+1
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* core/hid: Add output devicesGravatar german772021-11-241-0/+39
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* common: Rewrite and move core/frontend/input.h to commonGravatar german772021-11-241-0/+242